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Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 11:13 am
by ajs81
Right now I need your help, I have to change (increase) move distance for the fleet. For example the distance from Halifax to Liverpool is 4200km = about 200 hex. Convoy HX300 reached Liverpool after 17 days. If our interval will be 7 days per tour then we should reach Liverpool after 21 days = ~ 70hexes per tour for merchant ships, for destroyers it should be about 100-120 hexes, submarines 40-50 hexes. Do you know which file is responsible for movement?

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 12:05 pm
by cw58
ajs81 wrote: Thu Jul 09, 2020 11:13 am Right now I need your help, I have to change (increase) move distance for the fleet. For example the distance from Halifax to Liverpool is 4200km = about 200 hex. Convoy HX300 reached Liverpool after 17 days. If our interval will be 7 days per tour then we should reach Liverpool after 21 days = ~ 70hexes per tour for merchant ships, for destroyers it should be about 100-120 hexes, submarines 40-50 hexes. Do you know which file is responsible for movement?
There are two that I know of: there are movement point values for each unit in the equipment file. There is also a movement.pzdat file in the data folder that defines the amount of movement needed to cross the varying types of terrain. The easiest to mod would be the equipment file.

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 12:08 pm
by PeteMitchell
Maybe partner with McGuba!

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 12:35 pm
by ajs81
True, equipment.pzeqp, thank you cw58, 7th position

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 12:38 pm
by ajs81
One more thing, do you know PC players where can I find RAF sq numbers and location? For Luftwaffe, I know where JG's were but for RAF it is difficult.

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 2:30 pm
by Yrfin
ajs81 wrote: Thu Jul 09, 2020 12:38 pm One more thing, do you know PC players where can I find RAF sq numbers and location? For Luftwaffe, I know where JG's were but for RAF it is difficult.
https://en.wikipedia.org/wiki/List_of_R ... _squadrons

Re: 1941 scenario with 100 new features

Posted: Thu Jul 09, 2020 3:02 pm
by ajs81
Yrfin wrote: Thu Jul 09, 2020 2:30 pm
ajs81 wrote: Thu Jul 09, 2020 12:38 pm One more thing, do you know PC players where can I find RAF sq numbers and location? For Luftwaffe, I know where JG's were but for RAF it is difficult.
https://en.wikipedia.org/wiki/List_of_R ... _squadrons
Thank you, I know this page, I used it at version 5.1 but I need map ;) It is hard to read about every single RAF sq and check location at 1941 ;)

Re: 1941 scenario with 100 new features

Posted: Tue Jul 14, 2020 1:45 pm
by ajs81
The World is 95% done, I need at add strings for cities and rivers; here you are a part of Europe

Re: 1941 scenario with 100 new features

Posted: Tue Jul 14, 2020 1:49 pm
by ajs81
North America

Re: 1941 scenario with 100 new features

Posted: Sat Jul 18, 2020 5:37 am
by vvp
This is an incredible job! Thanks for the hard work!

Re: 1941 scenario with 100 new features

Posted: Sat Jul 18, 2020 5:48 am
by ajs81
Right now I'm on 4 days vacation with my son so I had to stop working on this project. 100% percent focus on kid ;) Be patient.

Re: 1941 scenario with 100 new features

Posted: Sat Jul 18, 2020 9:58 am
by FloydW
Enjoy your vacations!!!! Thank you!!!!!

Re: 1941 scenario with 100 new features

Posted: Wed Jul 22, 2020 9:22 am
by ajs81
From this page https://en.wikipedia.org/wiki/Order_of_ ... Barbarossa we have this scenario ;)
German Army Group North and Center, every single division has proper name and +- location

Re: 1941 scenario with 100 new features

Posted: Wed Jul 22, 2020 11:35 am
by PeteMitchell
Wow, very impressive work!

Re: 1941 scenario with 100 new features

Posted: Wed Jul 22, 2020 6:59 pm
by vvp
Thanks for your hard work! This is the best I've seen!

Re: 1941 scenario with 100 new features

Posted: Wed Jul 22, 2020 7:01 pm
by vvp
There has never been such a scale in this game ... Patience and good luck!

Re: 1941 scenario with 100 new features

Posted: Wed Jul 22, 2020 7:11 pm
by ajs81
The scale is.. huge 849x415 hexes but it is not the whole world. It is the world from Midway (move west) to Chicago, south America is cut near Patagonia. 5 minutes ago I have set whole Wehrmacht and Soviet divisions on East Front with proper names. I need to add about 130 cruisers, 30 carriers, and events and then all will be done ;)
It will be war week by week since Sunday 22nd of June 1941.

Re: 1941 scenario with 100 new features

Posted: Thu Jul 23, 2020 4:12 pm
by FloydW
Looking forward to getting lost in that huge map!!! Moscow is always awaiting... :arrow: :arrow:

Thank you again!!!!!

Re: 1941 scenario with 100 new features

Posted: Sat Jul 25, 2020 7:07 am
by glaude1955
Wahoo! the project is huge but will it be playable? With so many units, how long will the opponent's turn last?
Will your PC be able to take on the workload?

Best regards
Yves

Re: 1941 scenario with 100 new features

Posted: Sat Jul 25, 2020 7:27 am
by ajs81
Very good question glaude1955. My computer has 3 years, I have win10, 16Gb RAM, I need about 10-15 sec to run next tour. But it is game on hotseat. I will check it playing me vs my son account at multi online mode. If it will be impossible to play then it will be only scenario for hotseat and I will cut scenario only to half Atlantic - Ural, with out North\South America, Australia\Oceania and Asia. I wish not to lose Fiji ;)