Re: CSI Sweep: US Corps 1944-45
Posted: Fri Aug 23, 2019 3:01 am
Torgau v. 0.91
Orphan, but not the only one; it's hard to see the other two aircraft in this screenshot because they coincide with land units but this plane, the two others in this shot, and three others elsewhere (total 6 air units) all lack assignments to AI teams.
As a matter of fact, there aren't any AI teams specified for air units yet:
You might get complaints about this:
About two-thirds through the scenario, Soviet forces suddenly appear on the doorsteps of Torgau and Dresden with orders to march. Although one group is directed to Leipzig, the AI being as it is, I would not be surprised if on their way they took Torgau which appears weakly defended. Thus victory is snatched from the jaws of the human player. I would suggest at least a third briefing line mentioning the impending Soviet advance to the Elbe and the need for the U.S. to get to Leipzig, Torgau, and Dresden before the Soviets.
Heh, I just thought of something. The Soviets are on the same team as the U.S. What does it mean if the Soviet AI wins its objective while its U.S. ally loses his? Here's the legendary Defeat, Draw, Victory Conditions table:
The U.S. is victorious just by achieving its "Capture all 5 objectives" objective; i.e., "ALL primary objectives met." The U.S. loses if "NOT all primary objectives met" AND "hostile alliance has achieved all primary objectives." If the Germans hold a primary VP at the end, that's Defeat for sure. However, if the Soviets take a primary VP at any time, I don't think that will actually be a Defeat for the U.S. Reason: The Soviets are not in a hostile alliance. The Germans are the hostile alliance and they could not achieve their objective until scenario-end. I think the result is actually a Draw in this case.
Which in turn is moot because a Draw leads to the "Hot War? / Cold War?" crossroads just like a Victory:
Nevertheless, with the "Sov 1 obj" trigger, I would suggest an Event Popup message to the effect of "The Soviets have crossed the Elbe and have taken one of our critical objectives. It was extremely important that the U.S. be in possession of all five cities. The Soviets are our allies, of course, but this outcome cannot be considered a victory for us. Indeed, our failure to get there in time will have strategic consequences in the postwar era."
There is no such image in the folder (sorry, I have nothing handy to offer this time):
Last, but certainly not least, is the fact that there are no triggers dealing with these secondary objectives:
The finish line is in sight. Only two more scenarios to go.
Thread to be continued . . .
Orphan, but not the only one; it's hard to see the other two aircraft in this screenshot because they coincide with land units but this plane, the two others in this shot, and three others elsewhere (total 6 air units) all lack assignments to AI teams.
As a matter of fact, there aren't any AI teams specified for air units yet:
You might get complaints about this:
About two-thirds through the scenario, Soviet forces suddenly appear on the doorsteps of Torgau and Dresden with orders to march. Although one group is directed to Leipzig, the AI being as it is, I would not be surprised if on their way they took Torgau which appears weakly defended. Thus victory is snatched from the jaws of the human player. I would suggest at least a third briefing line mentioning the impending Soviet advance to the Elbe and the need for the U.S. to get to Leipzig, Torgau, and Dresden before the Soviets.
Heh, I just thought of something. The Soviets are on the same team as the U.S. What does it mean if the Soviet AI wins its objective while its U.S. ally loses his? Here's the legendary Defeat, Draw, Victory Conditions table:
The U.S. is victorious just by achieving its "Capture all 5 objectives" objective; i.e., "ALL primary objectives met." The U.S. loses if "NOT all primary objectives met" AND "hostile alliance has achieved all primary objectives." If the Germans hold a primary VP at the end, that's Defeat for sure. However, if the Soviets take a primary VP at any time, I don't think that will actually be a Defeat for the U.S. Reason: The Soviets are not in a hostile alliance. The Germans are the hostile alliance and they could not achieve their objective until scenario-end. I think the result is actually a Draw in this case.
Which in turn is moot because a Draw leads to the "Hot War? / Cold War?" crossroads just like a Victory:
Nevertheless, with the "Sov 1 obj" trigger, I would suggest an Event Popup message to the effect of "The Soviets have crossed the Elbe and have taken one of our critical objectives. It was extremely important that the U.S. be in possession of all five cities. The Soviets are our allies, of course, but this outcome cannot be considered a victory for us. Indeed, our failure to get there in time will have strategic consequences in the postwar era."
There is no such image in the folder (sorry, I have nothing handy to offer this time):
Last, but certainly not least, is the fact that there are no triggers dealing with these secondary objectives:
The finish line is in sight. Only two more scenarios to go.
Thread to be continued . . .