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Posted: Tue Oct 26, 2010 9:16 am
by BrigPaul
James, Carl Spalding can't make it - apologies. Me n Robbo still coming tho.

Paul.
Posted: Wed Oct 27, 2010 9:23 am
by hammy
OK, I have updated the who says they are turning up page.
It looks like we may have enough to run FoG:R both days now. If you are down for FoG:R can you let me know if you want to play both days or if just one day of :R and the other of :AM is more to your taste.
Also for the 25mm comp as it is 600 points would anyone object if it was a starter armies only event?
Posted: Wed Oct 27, 2010 9:28 am
by philqw78
I could play 25's starter army. Another push to finish painting them.
Posted: Wed Oct 27, 2010 9:32 am
by hammy
philqw78 wrote:I could play 25's starter army. Another push to finish painting them.
If you would be willing to float between 15 and 25 that would make things easier for me Phil
Posted: Wed Oct 27, 2010 9:39 am
by philqw78
No problem. Variety is the spice of life
Posted: Wed Oct 27, 2010 11:41 am
by davidandlynda
I would like to do FOGR one day only ,don't mind which,on the assumption we can make it
Lynda starts her chemo therapy next week so we won't know what effect it will have on her so will have to leave confirmation of coming until the last minute,we'll send you some lists though
David
Posted: Wed Oct 27, 2010 1:44 pm
by titanu
davidandlynda wrote:Lynda starts her chemo therapy next week
We will be think of her!
Posted: Wed Oct 27, 2010 3:44 pm
by CLAVDIVS
If we are only doing 600pts or start armies I can do the following armies in 25/28mm;
1. Later Republican Roman
2. Classical Greek.
3. Later Seleucid.
4. Later Macedonian.
5. Principate Roman.
6. Early Anglo-Saxon
7. Post-Roman British (Arthur)
8. Norman.
9. Anglo-Danish.
10. HYW English.
11. Medieval German City Leagues.
Posted: Wed Oct 27, 2010 4:14 pm
by david53
I'll do two days FOG R if its on.
Dave
Posted: Wed Oct 27, 2010 4:26 pm
by kevinj
For Fog:R, will the outer 12" zone still apply even thought the table is narrower?
Posted: Wed Oct 27, 2010 4:44 pm
by hammy
kevinj wrote:For Fog:R, will the outer 12" zone still apply even thought the table is narrower?
That is a good question. There is an argument that it should drop to 10" in proportion to the table size.
As I have yet to actually play I can't say for sure.
Could anyone playing FoG:R on a 5 by 3 let me know how it went?
Posted: Wed Oct 27, 2010 5:38 pm
by david53
hammy wrote:kevinj wrote:For Fog:R, will the outer 12" zone still apply even thought the table is narrower?
That is a good question. There is an argument that it should drop to 10" in proportion to the table size.
As I have yet to actually play I can't say for sure.
Could anyone playing FoG:R on a 5 by 3 let me know how it went?
But to be honest you still have three feet to deploy foot, IMO I can't see a problum playing it with 12 inchs still, since the whole idea is to follow historical deployment with FOG R I would suggest you keep it 12 inchs whats the extra 4 inchs going to do apart from maybe confuse people, mind this is just my impression.
Dave
Posted: Thu Oct 28, 2010 3:07 pm
by peteratjet
hammy wrote:OK, I have updated the who says they are turning up page.
It looks like we may have enough to run FoG:R both days now. If you are down for FoG:R can you let me know if you want to play both days or if just one day of :R and the other of :AM is more to your taste.
Also for the 25mm comp as it is 600 points would anyone object if it was a starter armies only event?
I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Posted: Thu Oct 28, 2010 5:49 pm
by philqw78
peteratjet wrote:I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Don't hold your breath for anything legal though. Hammy checked the real starter armies. A lot of those aren't legal so get your HA Dr Sup LBw OSp in whilst you can
Posted: Thu Oct 28, 2010 6:04 pm
by nikgaukroger
peteratjet wrote:
I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Having an FC and 2 TC are really the only hard and fast rules for starter armies (even then there are a couple of exceptions, but WotR wouldn't be one), other than that as long as it is reasonably typical of what was possible you should be OK. Tweaking the HYW would be a good start IMO.
Posted: Thu Oct 28, 2010 11:22 pm
by peteratjet
nikgaukroger wrote:peteratjet wrote:
I was planning to bring a 25mm Wars of the Roses (Yorkist) army. Technically, I don't think there ~is~ a starter army for that. I'll send you a preliminary list, so you can rate it for starterishosityness
Having an FC and 2 TC are really the only hard and fast rules for starter armies (even then there are a couple of exceptions, but WotR wouldn't be one),.
Hmm ...
... I'll send a different preliminary list ...
Posted: Mon Nov 08, 2010 11:54 am
by Polkovnik
hammy wrote:Scoring is standard FoG 25 point scoring.
Could you explain this to me please or point me to where I can see an explanation.
Posted: Mon Nov 08, 2010 12:01 pm
by kevinj
Posted: Mon Nov 08, 2010 12:45 pm
by peteratjet
Of course, it's been known for people's brains (including mine) to leak out of their ears when confronted with that VP calculation chart, although the calculation really is dead simple, and the chart is just a handy dandy decimal fraction lookup table.
In English ...
The players start with 10 pts each. You can gain up to 10 victory pts by preserving part of your army intact. If you lost 50 percent of your starting attrition points, you would gain only 5 points , and so on. You can ~lose~ up to 10 victory points if your opponent preserves part of his/her army intact. Finally, if you break your opponent, you get a 5 point bonus. So if nobody did anything, it would be a 10:10 draw. Conversely, if you break your opponent's army and take no attrition point losses, you get the fabled 25:0 win.
Posted: Mon Nov 08, 2010 1:07 pm
by philqw78
Get 1 point for each 10% of your Attrition Points (AP) remaining. Add 1 point for each 10% of enemy AP lost. +5 if he broke and you didn't
Rounding depands which way the wind is blowing, how many letters in the day of the week you are playing on and who you ask.