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Posted: Tue Jan 09, 2007 3:21 am
by sergeis64
Flames of War ( sorry for mentioning WWII game) is using both measuring systems for movement and shooting.
Ie ,when mentioned certain gun shoots x"/equivalent cm. Since most of tape rulers (US)are one sided inch/ other mm, pretty easy to use. Maybe AoW take that "innovation" from FoW...?
Sergei
Posted: Sat Jan 20, 2007 8:48 am
by foxgom
Hi
I do not go along with the argument "I have a stick and it tells me how many inches or mm the distance is".
I judge distances by eye when considering moves. I can do this in inches or mm pretty accurately.
The younger generation cannot estimate inches accurately.
neil.
Posted: Sat Jan 20, 2007 9:53 am
by rbodleyscott
I think it is probably time that this thread was put out of its misery.
The current version of AoW has the following:
All distances are specified in Movement Units (MUs) which can be either 25mm or 1??? depending on local custom.
Posted: Sat Jan 20, 2007 11:07 pm
by Redpossum
rbodleyscott wrote:I think it is probably time that this thread was put out of its misery.
The current version of AoW has the following:
All distances are specified in Movement Units (MUs) which can be either 25mm or 1??? depending on local custom.
Et tu, Bodlius?

Posted: Mon Feb 19, 2007 1:00 pm
by tadamson
rbodleyscott wrote:I think it is probably time that this thread was put out of its misery.
The current version of AoW has the following:
All distances are specified in Movement Units (MUs) which can be either 25mm or 1??? depending on local custom.
This is exactly the wrong answer......!
Go for one or the other, having both simply allows for confusion. This will affect tournament use (a very influential minority). Look at the repeated problems in DBM where only one instance of 'allowing both' (move distances when using 15mm figs) exists.
Tom..
Posted: Mon Feb 19, 2007 7:41 pm
by nikgaukroger
I suggest Tom, with respect, that your comment is that of somebody who does not actually play many (if any?) competitions. I play DBM comps rather a lot and in different countries where some use metric and some use imperial and I have yet to find anyone confused about which is being used - organisers simply state.
Of course there is the occasional amusing incident where somebody uses the wrong measuing tools

, however, these do not seem to be caused by confusion of what is supposed to be used.
Posted: Mon Feb 19, 2007 9:07 pm
by shall
One good thing is that AOW is less micro sensitive (although you always have some). You can be in and out of charge reach yes - but you can't be a mciron from getting round the rear of somebodies c-in-c to win the game. Such "atomic bomb" moves don't really exist - you are going to have to kll them the honest way in the main....
Si
Posted: Tue Feb 20, 2007 12:40 pm
by tadamson
nikgaukroger wrote:I suggest Tom, with respect, that your comment is that of somebody who does not actually play many (if any?) competitions. I play DBM comps rather a lot and in different countries where some use metric and some use imperial and I have yet to find anyone confused about which is being used - organisers simply state.
Of course there is the occasional amusing incident where somebody uses the wrong measuing tools

, however, these do not seem to be caused by confusion of what is supposed to be used.
You're right Nik, it's just my professional background coming out.. "remove all opportunities for problems, this reduces the number of problems that will occur".
Posted: Tue Feb 20, 2007 12:43 pm
by nikgaukroger
Not a bad approach at all

Posted: Mon Feb 26, 2007 10:45 pm
by malekithau
Dual is the way to go. FOW has done this but has specified that all measurements during a game are to be in either metric or imperial not both. Works well.
John