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Re: Zbrozlo's mods & campaigns
Posted: Fri May 03, 2024 8:43 am
by Zovs
Any update on this Campaign? Estimate when it will be released?
Re: Zbrozlo's mods & campaigns
Posted: Mon May 06, 2024 6:20 am
by Zbrozlo
I have finished work and testing on the Polish language version, and the mod is now available to Polish players. Right now, I'm translating text files into English. I think I'll be able to release it in a month. Besides, I am tinkering with another mod, depicting the battles of the Polish 1st Army on the Eastern Front.

Re: Zbrozlo's mods & campaigns
Posted: Tue May 07, 2024 1:54 am
by Zovs
Zbrozlo wrote: ↑Mon May 06, 2024 6:20 am
I have finished work and testing on the Polish language version, and the mod is now available to Polish players. Right now, I'm translating text files into English. I think I'll be able to release it in a month. Besides, I am tinkering with another mod, depicting the battles of the Polish 1st Army on the Eastern Front.
Thanks look forward to it for us English speaking folks.
Re: Zbrozlo's mods & campaigns
Posted: Fri Jun 07, 2024 7:48 pm
by terminator
Fall of Poland, a War Stories Campaign (Panzer Corps 2 DLC)
We've seen Poland 1939 played from Germany’s perspective in Panzer General, Panzer General II, Panzer Corps, Panzer Corps Grand Campaign DLC, Panzer Corps 2, Panzer Corps 2 Axis Operations DLC, and in practically in every other Panzer General-type game you can name. But this time, Panzer Corps 2 is offering something different once again, and we’re offering up a campaign about the defense of Poland. This is Allied campaign content starting right at the very beginning of World War II, on that fateful day of September 1st, 1939!
Re: Zbrozlo's mods & campaigns
Posted: Fri Jun 07, 2024 9:04 pm
by Zbrozlo
Yes, when I saw that, I smiled and thought that someone had stolen my idea for a campaign

. OK, it's nice that something is happening regarding campaigns for smaller factions. This deserves praise. However, Panzer Corps 2 is not my cup of tea. I loved Panzer General 2 and really didn't like Panzer General 3D. I have the same aesthetic problem with Panzer Corps 2. Besides, the Polish Army in 1939 was not about tanks and planes but infantry, and the campaign roughly looked like this:

I think that within a few to several days I will finish polishing the mod and make it public.
Re: Zbrozlo's mods & campaigns
Posted: Sat Jun 08, 2024 3:13 pm
by bondjamesbond
Zbrozlo wrote: ↑Fri Jun 07, 2024 9:04 pm
Yes, when I saw that, I smiled and thought that someone had stolen my idea for a campaign

. OK, it's nice that something is happening regarding campaigns for smaller factions. This deserves praise. However, Panzer Corps 2 is not my cup of tea. I loved Panzer General 2 and really didn't like Panzer General 3D. I have the same aesthetic problem with Panzer Corps 2. Besides, the Polish Army in 1939 was not about tanks and planes but infantry, and the campaign roughly looked like this:

I think that within a few to several days I will finish polishing the mod and make it public.

We are really waiting for your mod)
https://bangkokbook.ru/foto/vtorzhenie-v-polshu.html
https://flectone.ru/vtorjenie-v-polshu.html

Members of the Polish Army study a map on the front line on the outskirts of Prague.
http://www.wio.ru/galgrnd/ww2cz.htm
https://t.me/c/1332849498/20708
Re: Zbrozlo's mods & campaigns
Posted: Wed Jun 12, 2024 6:08 am
by guuzidi
Hello, Zbrozlo!
(1) As you mentioned a concept of a mod dedicated to the Polish 1st Army on the Eastern Front, do you also plan a mod/campaign of the Polish Armed Forces in the West?
(2) Are you considering to create in the future a mods/campaigns of some of the other minor factions, e.g. Hungary, Romania or even Italy? (yeah, I am aware of the fact that the units roster for this nations are quite limited, unfortunately)
Thanks you for your great work and take care!
Re: Zbrozlo's mods & campaigns
Posted: Wed Jun 12, 2024 9:00 am
by Zbrozlo
Hi Guuzidi!
(1) It seems logical that after completing the September 1939 campaign (actually, the topic hasn't been completely depleted), I should next focus on the mod of the Polish Armed Forces in the West. However, this is a more difficult topic for a mod than the Polish People's Army on the Eastern Front. Yes, I had planned such a mod, but after working on the Poland 1939 mod, I am mentally exhausted. It took too much time and I feel a bit burned out. The 1st Polish Army is an easier theme, and I will focus on it in the near future.
(2) As for campaigns for other, previously overlooked nations, I do not feel capable of developing such topics at this time. Mainly because I am Polish and have easy access to various sources about the Polish Army. I would not want to do something without a deeper knowledge of the subject.
Actually, I was thinking about a campaign in the style of "Operation Unthinkable". Based on Piotr Langenfeld's books series "The Red Offensive", but in the very distant future.
Thanks for the kind words. Regards!
Re: Zbrozlo's mods & campaigns
Posted: Sun Jun 16, 2024 8:17 am
by Zbrozlo
Done. The mod is now available, link in the first post.

Re: Zbrozlo's mods & campaigns
Posted: Thu Jun 27, 2024 6:01 pm
by Bobster66
Very happy to see this completed!
There first two scenarios were brilliant and both came down to the very last move of the last turn. That's the kind of tension I really enjoy.
On to my fourth scenario, Nida River, and there seems to be some sort of problem. We are given additional land and Air CPs for new units but most of my RPs have disappeared. Went back to the last turn of the 3rd scenario and played around with my RPs but Nida always started with 162 no matter how many the previous scenario ended with. I checked your scenario settings and couldn't see anything wrong so this is very confusing. Aside from the RP issue, we are given additional Air CPs but air units are no longer available for purchase.
Re: Zbrozlo's mods & campaigns
Posted: Fri Jun 28, 2024 3:21 am
by Zbrozlo
Hi Bobster66. I'm glad you enjoyed the first scenarios.
The number of resource points you receive in the next campaign scenario mainly depends on the outcome achieved in the preceding one. If it’s a victory with all primary and secondary victory conditions met, and there were any resource points as a reward, then your reward will likely be doubled in the next scenario. If it’s a victory without achieving the secondary objectives and without benefits in resource points, then you only have what remains from the previous scenario. Not all scenarios have resource points as a reward.
The first three scenarios cover the years 1937-1938, and during this time, you can acquire new units. This is also possible in the first scenario of the 1939 year. In the following scenarios, you can no longer purchase new armored or air units due to the paralysis of industry and the pace at which the campaign unfolds (a little over a month). Later, only infantry and artillery units are available, which is what the Polish army could mobilize and pull from arsenals during the short war.
These were my assumptions when creating the campaign to reflect its character as realistically as possible. Therefore, it is worth allocating all resources to unit purchases at the beginning of the campaign. Later on, this becomes gradually impossible. But this allows you to feel like the commander of the Polish Army in 1939.
Ah, one advice: save your resource points for rebuilding your core forces after each battle and for reinforcement all units during battles, instead of buying new ones. If you survive long enough, in the Biłgoraj scenario, you will receive additional core units of the Warsaw Armored-Motorized Brigade. Good luck on the battlefield. You've chosen quite a challenging campaign path.

Re: Zbrozlo's mods & campaigns
Posted: Fri Jun 28, 2024 8:09 am
by Zbrozlo
Bobster66 wrote: ↑Thu Jun 27, 2024 6:01 pm
Went back to the last turn of the 3rd scenario and played around with my RPs but Nida always started with 162 no matter how many the previous scenario ended with. I checked your scenario settings and couldn't see anything wrong so this is very confusing.
Actually weird and annoying. This weekend, when I have more time, I will check this issue.
Re: Zbrozlo's mods & campaigns
Posted: Fri Jun 28, 2024 6:03 pm
by Zbrozlo
It looks like I will have to make a lot of corrections in the scenarios. Where the Polish faction appears as two separate combat groups under the player's command it causes problems with resouce points. It seemed like a good idea to highlight the weakness of the Polish Army's anti-aircraft defense, and it worked well in the scenarios, but it causes resource problems in the campaign. I'm sorry I messed up so badly.
Re: Zbrozlo's mods & campaigns
Posted: Sat Jun 29, 2024 9:32 pm
by Bobster66
Zbrozlo wrote: ↑Fri Jun 28, 2024 6:03 pm
It looks like I will have to make a lot of corrections in the scenarios. Where the Polish faction appears as two separate combat groups under the player's command it causes problems with resouce points. It seemed like a good idea to highlight the weakness of the Polish Army's anti-aircraft defense, and it worked well in the scenarios, but it causes resource problems in the campaign. I'm sorry I messed up so badly.
No worries, it's all just a learning experience right?
I did notice how the second group of RPs was for the AA units and thought that it was a really good idea to prevent them from being too strong.
Ended up buying some more Air units at the end of the third scenario so I could use them for the 4th. Good thing too since the objective to inflict 20 damage with your fighters could not have been accomplished with a single fighter. As it was, I needed to revive a fighter after it was shot down to get it done. You may also want to check the counter for Artillery kills as some were lost to Luftwaffe attacks but they never showed on the counter. Unfortunately, when moving on to the 5th scenario my RPs were cut down to 35!
But otherwise it was a very good scenario.
Re: Zbrozlo's mods & campaigns
Posted: Sun Jun 30, 2024 4:04 am
by Zbrozlo
I have fixed the scenarios causing issues. The new version 1.4 of the mod is available via the link on the first page. Unfortunately, I couldn't resolve this any other way than by removing the anti-air defense as a separate group. I hope I didn't make any additional mistakes. Best regards.
Re: Zbrozlo's mods & campaigns
Posted: Tue Jul 23, 2024 11:12 pm
by Bobster66
Thank you once again Zbrozlo, I have now completed my first play through and enjoyed it very much.
I did the Pszczyna branch and the problems with the RPs, and the counter for the artillery loses in Nida River were gone. Strangely enough the counter for inflicting damage on the Panzerwaffe in Pszczyna didn't work even though it worked previously in v1.3. But all of the other scenarios were trouble free.
Looking forward to finding the time for the other three branches!
Re: Zbrozlo's mods & campaigns
Posted: Wed Jul 24, 2024 6:46 am
by Zbrozlo
Thanks to You too, Bobster66. Your comments are invaluable and helpful in fixing things that I missed.
Revisions in the script generated another error
Small correction to the 'Pszczyna' scenario:
https://www.mediafire.com/file/5db7wqnj ... o.scz/file
Please place the file in the directory: Mods/Poland1939/Campaigns/1Poland1939/Scenarios/25_Pszczyna
Re: Zbrozlo's mods & campaigns
Posted: Wed Jul 24, 2024 3:38 pm
by Zbrozlo
And now for something completely different.
Here's some news from the Eastern Front. The campaign for the Polish Army in the east is progressing. At this point, there are a total of 7 scenarios completed, which is likely about half of the campaign (1943-1945). The completed scenarios are: Lenino, Turia-Bug, Puławy-Dęblin, Magnuszew, Praga, Warsaw Bridgeheads, and Jabłonna-Legionowo.
Some interesting details: in the battles for Praga, the Hungarian 1st Cavalry Division is involved, and yes, players will have the chance to try to help the Warsaw insurgents. The insurgents have stylish "panther" uniforms and look the best among all the models.

Does anyone remember if there has already been a mod or campaign on the Eastern Front from the Bolshevik perspective?

Re: Zbrozlo's mods & campaigns
Posted: Sat Aug 10, 2024 4:47 pm
by Bobster66
Hello Zbrozlo,
I have now played through the Mlawa - Narew Line branch of the campaign.
In Narew Line, the Polish bombers that arrive don't move at all and then eventually run out of fuel and crash. Their team flag is white which I think means they are not assigned to a faction?
In Vistula Line, when the final contingent of Army Krakow arrive the entire map goes under supply. Maybe this was intentional? Either way, it seems unnecessary.
Otherwise, everything else was great, thanks!
Re: Zbrozlo's mods & campaigns
Posted: Sun Sep 01, 2024 2:51 pm
by Zbrozlo
Once again, a big thanks to you, Bobster66. If you find any more errors, let me know, and I'll fix them.