Posted: Thu Mar 25, 2010 2:31 pm
[quote="Stauffenberg"
You have more infantry so you can rotate infantry each turn. Some attack, some move and some repair / upgrade. So having a few depleted infantry units won't hamper much your ability to target hexes for combat. But if you get some quite depleted armor units you might have to halt part of your offensive since they must repair. That's not good when you want to use every fair weather turn to push your enemy.
.[/quote]
Ah, ok. That makes perfect sense. Thanks for the clarification.
Incidentally, does anyone know the modifiers for infantry vs. tank versus Tank vs. Tank given equal levels of effectiveness? Or at least in your experience what a typical outcome is?
You have more infantry so you can rotate infantry each turn. Some attack, some move and some repair / upgrade. So having a few depleted infantry units won't hamper much your ability to target hexes for combat. But if you get some quite depleted armor units you might have to halt part of your offensive since they must repair. That's not good when you want to use every fair weather turn to push your enemy.
.[/quote]
Ah, ok. That makes perfect sense. Thanks for the clarification.
Incidentally, does anyone know the modifiers for infantry vs. tank versus Tank vs. Tank given equal levels of effectiveness? Or at least in your experience what a typical outcome is?