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Re: World at War 1941-1945
Posted: Mon Aug 17, 2020 2:22 pm
by jeffoot77
thxs for the update, it is working fine now with it.
Re: World at War 1941-1945
Posted: Mon Aug 17, 2020 9:04 pm
by ajs81
jeffoot77 wrote: ↑Mon Aug 17, 2020 2:22 pm
thxs for the update, it is working fine now with it.
Great, right now I'm focusing on map upgrade, at PAK version there are many great icons like church, White House, supply depots ect.
Re: World at War 1941-1945
Posted: Wed Aug 19, 2020 9:52 am
by ajs81
Verison 1.02 it is more beauty map for PAK 0.46 users.
Version 1.02 PAK 0.46
http://www.mediafire.com/file/tkfhotxs9 ... 2.rar/file
Re: World at War 1941-1945
Posted: Thu Aug 20, 2020 12:48 pm
by ajs81
At version 1,02 there is a new description of St, Naizare raid + kamikaze HMS Cambeltown destroyer. She works as a V1\2 rocket.
https://en.wikipedia.org/wiki/St_Nazaire_Raid
Re: World at War 1941-1945
Posted: Thu Aug 20, 2020 2:03 pm
by jeffoot77
very nice maps!
will you make another update after 1.02?
Re: World at War 1941-1945
Posted: Sat Aug 22, 2020 7:44 pm
by ajs81
jeffoot77 wrote: ↑Thu Aug 20, 2020 2:03 pm
very nice maps!
will you make another update after 1.02?
You welcome

I hope that it is also a good fun for you.
Re: World at War 1941-1945
Posted: Thu Sep 03, 2020 6:17 am
by ajs81
Question from Jeffoot77 Will you make another update after 1.02?
It is another good question but first I should receive info from other players. Unfortunately, this scenario is too big to be played online (too big and probably too long) so it is only for hot seat players. I do not know how many of you are playing it.
What can I do?
Under the influence of new circumstances like Moscow and Stalingrad are at Axis hands Turkey can join the Axis. The same with Argentina or Paraguay.
If Argentina or Paraguay will join the Axis then other South American countries will join the Allies. It is only an idea.
In this scenario we have the most known operations like Torch\D-Day\Anvil.
If you have any idea how to improve it I will do it but first I need to receive a few ideas

Re: World at War 1941-1945
Posted: Thu Sep 03, 2020 2:34 pm
by jeffoot77
"Under the influence of new circumstances like Moscow and Stalingrad are at Axis hands Turkey can join the Axis. The same with Argentina or Paraguay.
If Argentina or Paraguay will join the Axis then other South American countries will join the Allies."
--> a good idea.
for me,I am dreaming of a mod , where i could invade any country like swiss, spain, turkey or any other. I would like to take Gibraltar by invading spain , send paratroopers on Malta ( malta is too small in the world map) and invade turkey to then attack egypt by east ... Only one mod make possible all that , it is "war of the world II" but the mod has not a lot of units and the world map is small compared to this mod...
Re: World at War 1941-1945
Posted: Thu Sep 03, 2020 3:07 pm
by ajs81
Hmm it needs some searching from my side how Turkey Army looked like. I have no idea, the same with other countries except Swiss. But in this case country will be related to aliance. It is not a Heart of Irons

Re: World at War 1941-1945
Posted: Mon Sep 07, 2020 6:46 am
by ajs81
Right now I am working on Turkish Army -- >
https://en.wikipedia.org/wiki/Turkish_A ... le_in_1941
I have Turkish submarine fleet and info about Air Forces and tanks. Do you know more about Turkish artillery?
Re: World at War 1941-1945
Posted: Mon Sep 07, 2020 1:25 pm
by jeffoot77
hello Ajs81,
i have done some researchs and nothing serious but i think Turkey must have use some artillery from WW1 :
https://commons.wikimedia.org/wiki/Cate ... man_Empire
Re: World at War 1941-1945
Posted: Mon Sep 07, 2020 4:44 pm
by Kotoulas
Ganz große Leistung ich bin wie verrückt begeistert

Ich würde das gerne mit einem Freund als Hot Seat/MP testen. Weiß jemand wie man die Hot Seat-Datei austauschen kann?
Really great achievement, I'm thrilled like crazy

I would love to test this out with a friend as a Hot Seat / MP. Does anyone know how to swap the hot seat file?
Re: World at War 1941-1945
Posted: Mon Sep 07, 2020 6:08 pm
by PeteMitchell
Kotoulas wrote: ↑Mon Sep 07, 2020 4:44 pm
Ganz große Leistung ich bin wie verrückt begeistert

Ich würde das gerne mit einem Freund als Hot Seat/MP testen. Weiß jemand wie man die Hot Seat-Datei austauschen kann?
Really great achievement, I'm thrilled like crazy

I would love to test this out with a friend as a Hot Seat / MP. Does anyone know how to swap the hot seat file?
manually by email
C:\Users\User\Documents\My Games\Panzer Corps\Save
Re: World at War 1941-1945
Posted: Mon Sep 07, 2020 6:39 pm
by Kotoulas
PeteMitchell wrote: ↑Mon Sep 07, 2020 6:08 pm
Kotoulas wrote: ↑Mon Sep 07, 2020 4:44 pm
Ganz große Leistung ich bin wie verrückt begeistert

Ich würde das gerne mit einem Freund als Hot Seat/MP testen. Weiß jemand wie man die Hot Seat-Datei austauschen kann?
Really great achievement, I'm thrilled like crazy

I would love to test this out with a friend as a Hot Seat / MP. Does anyone know how to swap the hot seat file?
manually by email
C:\Users\User\Documents\My Games\Panzer Corps\Save
Thx PeteMitchell

Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 8:32 am
by ajs81
Unfortunatelly PAK version has not Turkish infantry or other units so I will prepare another ZIP file with png pictures. I do not have big skills with pictures so Turkish soldiers will look like others.
But right now I have all Turkish divisions with proper names like 2nd Infantry division, all submarines, all types of Turkish planes (but with wrong insignia like He111 with German cross) and tanks.
Turkey will join Axis while 24 important areas will be in Axis hands in example London, Leningrad, Moscow, Stalingrad, Kiev and Minsk.
Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 10:32 am
by jeffoot77
i have a question : is it possible to put a max on number of purchased units for a country? i know that core unit can be capped but is it possible for recruited units?
And if affirmative, is it possible to show the pool of recruitement of each country ? for example, Russia at the beginning get 200 max units to purchase, germany get 100, etc.. and so each turn, player could visualize how many left units a country could purchase before exhaustion. i don't know if it is clear.
Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 10:36 am
by ajs81
Hmm as far as I know the limit is for alliance not for a single country
Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 11:09 am
by PeteMitchell
jeffoot77 wrote: ↑Tue Sep 08, 2020 10:32 am
i have a question : is it possible to put a max on number of purchased units for a country? i know that core unit can be capped but is it possible for recruited units?
And if affirmative, is it possible to show the pool of recruitement of each country ? for example, Russia at the beginning get 200 max units to purchase, germany get 100, etc.. and so each turn, player could visualize how many left units a country could purchase before exhaustion. i don't know if it is clear.
This could go to the PzC 1 list of improvement ideas!
Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 11:15 am
by ajs81
Great idea PeteMitchell! But who want to improve original PC1 while they have created last year PC2?
Re: World at War 1941-1945
Posted: Tue Sep 08, 2020 3:48 pm
by jeffoot77
the big problem in PC2 is that it is impossible to make big maps with many units. For axample, your mod with big world map is still impossible, probably because of the 3D . And the game seems very hard to modify for new units.
This could go to the PzC 1 list of improvement ideas!
--> i don't know. If you like it, maybe could you add it to the list? i don't know how to explain it correctly. in fact, the idea is also to have the information on the enemy prestige pool. It is so frustating to see the IA always creating units in theses big maps with a lot of prestige each turn.