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Re: Modern Conflicts : World War III campaigns
Posted: Mon May 26, 2025 2:49 pm
by bondjamesbond
Imeror wrote: ↑Mon May 26, 2025 2:32 pm
Hello, time for an update
I updated US campaigns 1 and 2 and their map pack so that the player is awarded with more prestige points. His income will be higher as well as the awards he get for a decisive or marginal victory. The player particularly have more prestige before and after Afrin (4st scenario), since the scenario is quite difficult. You need ressources to hold and something to compensate for your potential casualties after your victory.
You will not get rich, but you will be able to spare prestiges for better equipment in upcoming campaigns.
Same link as usual, on first post.
I'll be back (too much references about Schwarzy) for UK chapter 2 around the end of the week!
Edit : I nearly forgot. 4 ukrainian auxiliary units are added to US mission 6, representing the 105th territorial brigade.
It was initially part of the campaign but I deleted them. Now, I change my mind again and put them back
As soon as I finish the last mission from Toby in the North with a victory, I'll go through the chapter for the USA) unless of course I'm interested in something else.....
Has this Russian version been updated, or is it better to download the English version immediately?)
Re: Modern Conflicts : World War III campaigns
Posted: Mon May 26, 2025 5:52 pm
by Imeror
bondjamesbond wrote: ↑Mon May 26, 2025 2:49 pm
Has this Russian version been updated, or is it better to download the English version immediately?)
Everything was updated, you can take the russian version ^^
I checked how to do a "normal" localization, instead of my messy method of just copying the scenario with translated text. Better yet, it seems simpler

I'll make some tests...
Re: Modern Conflicts : World War III campaigns
Posted: Mon May 26, 2025 6:10 pm
by bondjamesbond
Re: Modern Conflicts : World War III campaigns
Posted: Tue May 27, 2025 9:30 pm
by Imeror
bondjamesbond wrote: ↑Mon May 26, 2025 6:10 pm
Where's the Apache helicopter in the second mission!?
It appears that the Apache was... an auxiliary unit
It was certainly redeployed elsewhere, to support another unit... I don't want to give to the player the best toys in the first mission
But I have an important question : is the prestige OK now or are improvements still needed?
It's a perpetual problem for me : I have a very conservative playstyle and always manage to spare prestige points. Consequently, when I test my campaign, I always tell to myself that the player earn too much points and that I need to reduce the income/end mission award.
So, if you find there is still a shortage of prestige points early in the scenarios, tell me! We play as superpowers after all, we are not supposed to have a shortage of vehicles after a 2 hours long firefight.
Algeria and Morocco would be excellent addition to MC.
Strong territorial disputes, security problem on their Southern borders, one aligned on the West and the other on Russia, they could add a Western Mediterranean front to the 2022 Grand Europe scenario, etc... plenty of things to do with them.
But I am far too lame in unit and army creation currently to do them, sorry
I share your wish, but can't accomplish it. Maybe one day, when I will be more experimented...
Re: Modern Conflicts : World War III campaigns
Posted: Wed May 28, 2025 3:06 am
by bondjamesbond
Imeror wrote: ↑Tue May 27, 2025 9:30 pm
bondjamesbond wrote: ↑Mon May 26, 2025 6:10 pm
Where's the Apache helicopter in the second mission!?
It appears that the Apache was... an auxiliary unit
It was certainly redeployed elsewhere, to support another unit... I don't want to give to the player the best toys in the first mission
But I have an important question : is the prestige OK now or are improvements still needed?
It's a perpetual problem for me : I have a very conservative playstyle and always manage to spare prestige points. Consequently, when I test my campaign, I always tell to myself that the player earn too much points and that I need to reduce the income/end mission award.
So, if you find there is still a shortage of prestige points early in the scenarios, tell me! We play as superpowers after all, we are not supposed to have a shortage of vehicles after a 2 hours long firefight.
Algeria and Morocco would be excellent addition to MC.
Strong territorial disputes, security problem on their Southern borders, one aligned on the West and the other on Russia, they could add a Western Mediterranean front to the 2022 Grand Europe scenario, etc... plenty of things to do with them.
But I am far too lame in unit and army creation currently to do them, sorry
I share your wish, but can't accomplish it. Maybe one day, when I will be more experimented...
And no one will prevent us from spreading democracy with bombs and missiles all over the world, because under their Arab sand is hidden our American oil )))).We may have our cool helicopter taken away from us, but we are ready to fight our enemies to the last Kurdish militiaman with Igil, for we are only made for parade )))))
All is well with prestige ) Today I will play the second map for the USA in the first chapter we will be there to attack the Barmaleans with the Kurds )))) In case I get pissed off I have secret CIA accounts and gold + bundles of dollars of conquered dictators )))) - this is a cheat but I very rarely use it otherwise the meaning of the game loses relevance and turns into move your cool bricks on the strategic map of the hive )))).
https://inosmi.ru/20030508/180424.html
https://live-imho.livejournal.com/313681.html
https://yandex.ru/images/search?lr=1033 ... 0%BD%D0%B0
Well maybe someday they will introduce these nations too )))) For now even the cool Vietnamese are left out of our universe that Akkula and you his sons created )))))
And so the second mission now is just beautiful ))))) My Kurds are good my bombardment aviation is great but Ivan on the Grachet had a lot of fun on us because we had no stingers and the stationary anti-aircraft gunners were suffering from chronic squinting )))) Details in the replay and on screenshots )))) And we are waiting for an epic battle at the oil refinery with Wagner's mercenaries and Russian tanks supported by Syrian infantry and artillery ))))
Re: Modern Conflicts : World War III campaigns
Posted: Wed May 28, 2025 1:04 pm
by bondjamesbond
Re: Modern Conflicts : World War III campaigns
Posted: Wed May 28, 2025 7:00 pm
by bondjamesbond
Re: Modern Conflicts : World War III campaigns
Posted: Thu May 29, 2025 2:06 pm
by bondjamesbond
Re: Modern Conflicts : World War III campaigns
Posted: Mon Jun 02, 2025 1:06 pm
by bondjamesbond
Will there be a new military expedition soon ?
Re: Modern Conflicts : World War III campaigns
Posted: Mon Jun 02, 2025 8:26 pm
by Imeror
To my great shame, I announced a release for the previous week-end, and... well... nothing
I don't like to announce something that don't happen, sorry
Other than the first scenario, the upcoming chapter is full of scripts ; These are the scenarios that take the longest to create (and are unfortunately much shorter to play

), and I was very disappointed by the result of two of them. Consequently, I completely redid them from the beginning with a simpler concept.
It's still full of scripts, but it works this time!
Only one scenario remaining on the 4 planned.
One short classical training in Estonia; then 3 air/naval missions on and above the Baltic Sea.
I'd say it is soon, but I prefer to not give a release date to avoid another mistake

Re: Modern Conflicts : World War III campaigns
Posted: Wed Jun 04, 2025 6:22 pm
by bondjamesbond
Imeror wrote: ↑Mon Jun 02, 2025 8:26 pm
To my great shame, I announced a release for the previous week-end, and... well... nothing
I don't like to announce something that don't happen, sorry
Other than the first scenario, the upcoming chapter is full of scripts ; These are the scenarios that take the longest to create (and are unfortunately much shorter to play

), and I was very disappointed by the result of two of them. Consequently, I completely redid them from the beginning with a simpler concept.
It's still full of scripts, but it works this time!
Only one scenario remaining on the 4 planned.
One short classical training in Estonia; then 3 air/naval missions on and above the Baltic Sea.
I'd say it is soon, but I prefer to not give a release date to avoid another mistake
I hope it will be very soon, though.)
https://ok.ru/thefireline/topic/157407814314083
Re: Modern Conflicts : World War III campaigns
Posted: Thu Jun 05, 2025 11:05 pm
by Imeror
And... Done !
I will make some tests to be sure everything is good ; then -unless there is a big problem- I release the chapter tomorrow in the evening

Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 8:48 am
by bondjamesbond
Imeror wrote: ↑Thu Jun 05, 2025 11:05 pm
And... Done !
I will make some tests to be sure everything is good ; then -unless there is a big problem- I release the chapter tomorrow in the evening
Okay but no matter how well you test sometimes I find metamorphosis and artefacts .... So as we say one head is good - two are even better or mutation )))))
Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 3:41 pm
by Imeror
United Kingdom - Chapter 2 : released !
4 missions in the Baltic area, including a lot of air and naval action. Don't forget to take some fighters to train them during the first mission
Here are your tickets to Estonia :
- Campaign :
https://www.mediafire.com/file/hsimlqu3 ... 2.rar/file
- Map Pack :
https://www.mediafire.com/file/i8c3baa5 ... 8.rar/file
Be careful, after the events of the 2nd part of the story: tensions are extremely high there.
The campaign has a little feature for the russian speaking people : if you click on the russian flag on MC main menu (or if your game is already set in Russian), the campaign will be in Russian. Badly translated russian with a poor translator software, but better than nothing if English sound like Martian to you
Have fun

Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 4:04 pm
by Imeror
I also added a serbian chapter to the list of incoming content for the 3rd part.
When my wrote the story, I was not sure how to integrate them "naturally' into the general storyline; but I had a revelation last week.
The next chapter released will be a smaller one (2 scenarios), the start of the Serbian long campaign

Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 4:28 pm
by bondjamesbond
Imeror wrote: ↑Fri Jun 06, 2025 3:41 pm
United Kingdom - Chapter 2 : released !
4 missions in the Baltic area, including a lot of air and naval action. Don't forget to take some fighters to train them during the first mission
Here are your tickets to Estonia :
- Campaign :
https://www.mediafire.com/file/hsimlqu3 ... 2.rar/file
- Map Pack :
https://www.mediafire.com/file/i8c3baa5 ... 8.rar/file
Be careful, after the events of the 2nd part of the story: tensions are extremely high there.
The campaign has a little feature for the russian speaking people : if you click on the russian flag on MC main menu (or if your game is already set in Russian), the campaign will be in Russian. Badly translated russian with a poor translator software, but better than nothing if English sound like Martian to you
Have fun
Hooray for the end of the day.) And the Russian version works too ))) But I don't remember if I still have a personal guard of veterans from the first chapter, which should go to the second chapter because they are veterans ) And if I pass for the British the first chapter will reappear my guard in the second !?!?

Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 5:48 pm
by Imeror
bondjamesbond wrote: ↑Fri Jun 06, 2025 4:28 pm
But I don't remember if I still have a personal guard of veterans from the first chapter, which should go to the second chapter because they are veterans ) And if I pass for the British the first chapter will reappear my guard in the second !?!?
Of course, that is a main feature of my project. From time to time, a new campaign is released allowing the player to use one of his core. A kind of videogame serial, even if until now there is only 3 sequels for 5 starting episodes
If you had a British core, the game would have ask you if you want to continue with it. Since the first UK chapter was available in russian only as a map pack, I guess you have only played the map pack and not the campaign. So you can go back in time and fight in Aghanistan again to build your core or start directly in Estonia with a default one, your choice

Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 6:00 pm
by bondjamesbond
Imeror wrote: ↑Fri Jun 06, 2025 5:48 pm
bondjamesbond wrote: ↑Fri Jun 06, 2025 4:28 pm
But I don't remember if I still have a personal guard of veterans from the first chapter, which should go to the second chapter because they are veterans ) And if I pass for the British the first chapter will reappear my guard in the second !?!?
Of course, that is a main feature of my project. From time to time, a new campaign is released allowing the player to use one of his core. A kind of videogame serial, even if until now there is only 3 sequels for 5 starting episodes
If you had a British core, the game would have ask you if you want to continue with it. Since the first UK chapter was available in russian only as a map pack, I guess you have only played the map pack and not the campaign. So you can go back in time and fight in Aghanistan again to build your core or start directly in Estonia with a default one, your choice
Yes, it must have been like that, because there are already pictures of my playthrough for the British here )) I will start replaying it again as a whole company )))) Whoever survives Afghanistan will go to Estonia )
Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 6:24 pm
by Imeror
bondjamesbond wrote: ↑Fri Jun 06, 2025 6:00 pm
Yes, it must have been like that, because there are already pictures of my playthrough for the British here )) I will start replaying it again as a whole company )))) Whoever survives Afghanistan will go to Estonia )
So await a bit, I have decided to harmonize the language system in the British campaign; I just quickly did the first British chapter in Russian
Link toward the updated 1st British chapter, with both the English and Russian version. As usual :
https://www.mediafire.com/file/gl2fwkwr ... 1.rar/file
Re: Modern Conflicts : World War III campaigns
Posted: Fri Jun 06, 2025 6:58 pm
by bondjamesbond
Imeror wrote: ↑Fri Jun 06, 2025 6:24 pm
bondjamesbond wrote: ↑Fri Jun 06, 2025 6:00 pm
Yes, it must have been like that, because there are already pictures of my playthrough for the British here )) I will start replaying it again as a whole company )))) Whoever survives Afghanistan will go to Estonia )
So await a bit, I have decided to harmonize the language system in the British campaign; I just quickly did the first British chapter in Russian
Link toward the updated 1st British chapter, with both the English and Russian version. As usual :
https://www.mediafire.com/file/gl2fwkwr ... 1.rar/file
Oh for that I am doubly grateful to you )) I have another problem now I can't defend my base from the Taliban on Colonel )))) I'll have to look at past screenshots ..... I've forgotten what tactics are needed there, even on the Colonel difficulty level ))))
https://www.slitherine.com/forum/viewto ... 2#p1051522