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Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Tue Oct 22, 2013 10:20 am
by Cataphract88
Glad to see you back, Airborne.

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Tue Oct 22, 2013 11:58 am
by airbornemongo101
Thx..Good to be back
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Tue Oct 22, 2013 7:32 pm
by nikivdd
Welcome back bro, good to see you

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Tue Oct 22, 2013 7:49 pm
by airbornemongo101
Good to be back my Belgian Brother.
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Tue Oct 22, 2013 8:12 pm
by airbornemongo101
SE Arty, SE AA, and SE AT entries done in e-file
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Oct 25, 2013 8:09 pm
by guille1434
Welcome back, pal!!

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Oct 25, 2013 8:10 pm
by airbornemongo101
Thanks buddy
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 1:31 am
by airbornemongo101
I have a question for the community.
Should I do a Full update of Elite Units (this would include all allied units);
or...
Should I complete all axis units and then add the full SE Allied units later in a patch
Please respond either way...this will determine how I proceed
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 1:48 am
by stan23
Airborne
Easy question for me. The mostest-quickest is my answer.
Patch away, and when the whole project is finished post a final.
Greetings from Virginia
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 2:13 am
by airbornemongo101
Thank You sir...for you repsone
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 7:10 am
by veranschi13
I am not interested in the Allied Units since I don't have their campaign. Therefore, it would totally be appropriate to publish only the Axis Units

and add the Allied Units later. Can't wait to have your new version...
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 9:00 am
by Anfield
Yeah think doing Axis first be best. Did you buy AC yet? Least you should enjoyng playing that a few times before working on Allied units

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 12:10 pm
by airbornemongo101
Okey-Dokey....axis 1st,and then maybe allies later. Thank You for the responses guys
SE Tacs are entered in eqip file
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 3:15 pm
by Magic1111
veranschi13 wrote:Therefore, it would totally be appropriate to publish only the Axis Units

and add the Allied Units later. Can't wait to have your new version...
I agree!

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Wed Oct 30, 2013 5:13 pm
by airbornemongo101
Thx for the input magic.
All SE units entered in E-file.
All air units (including SE) will be available in all theaters.
Will start on entering SE units into efx-file tomorrow, as soon the efx files are complete for the SE Heer and SE Luftwaffe units I will start on doing the Waffen SS units.
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Thu Oct 31, 2013 4:42 pm
by airbornemongo101
Added SE recon SE arty, SE AT, SE Land Transport, SE armor, and SE inf. into efx-file
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Nov 01, 2013 7:20 pm
by airbornemongo101
All SE entries now complete in efx and equipment file
Will now start on getting Waffen SS Units into the eqip-file tomorrow
Here is just a quick summation of what I did new:
All three branches will now have '43 versions for Kav, Krads, and Brucken
All aircraft are now buyable in all theaters.
Added in some new SE Air...(Strategic Bombers. A couple more Tacs and a couple more Fighters). The Uhu and Storch now have SE and buyable versions.
Used SE air skins by Guille for some of the SE aircraft
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Nov 01, 2013 7:36 pm
by nikivdd
Terrific job Bob

Keep it up

Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Nov 01, 2013 7:40 pm
by airbornemongo101
Thx Nico.
Re: The Elite Units Mod ----Patch 1.14 compatibility
Posted: Fri Nov 01, 2013 9:00 pm
by Anfield
Pace yourself or youll burn out!
