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Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Tue Oct 22, 2013 10:20 am
by Cataphract88
Glad to see you back, Airborne. :)

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Tue Oct 22, 2013 11:58 am
by airbornemongo101
Thx..Good to be back

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Tue Oct 22, 2013 7:32 pm
by nikivdd
Welcome back bro, good to see you :D

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Tue Oct 22, 2013 7:49 pm
by airbornemongo101
Good to be back my Belgian Brother.

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Tue Oct 22, 2013 8:12 pm
by airbornemongo101
SE Arty, SE AA, and SE AT entries done in e-file

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Oct 25, 2013 8:09 pm
by guille1434
Welcome back, pal!! :-)

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Oct 25, 2013 8:10 pm
by airbornemongo101
Thanks buddy

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 1:31 am
by airbornemongo101
I have a question for the community.


Should I do a Full update of Elite Units (this would include all allied units);

or...


Should I complete all axis units and then add the full SE Allied units later in a patch


Please respond either way...this will determine how I proceed

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 1:48 am
by stan23
Airborne
Easy question for me. The mostest-quickest is my answer. :)
Patch away, and when the whole project is finished post a final.
Greetings from Virginia

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 2:13 am
by airbornemongo101
Thank You sir...for you repsone

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 7:10 am
by veranschi13
I am not interested in the Allied Units since I don't have their campaign. Therefore, it would totally be appropriate to publish only the Axis Units ;-) and add the Allied Units later. Can't wait to have your new version...

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 9:00 am
by Anfield
Yeah think doing Axis first be best. Did you buy AC yet? Least you should enjoyng playing that a few times before working on Allied units :-)

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 12:10 pm
by airbornemongo101
Okey-Dokey....axis 1st,and then maybe allies later. Thank You for the responses guys


SE Tacs are entered in eqip file

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 3:15 pm
by Magic1111
veranschi13 wrote:Therefore, it would totally be appropriate to publish only the Axis Units ;-) and add the Allied Units later. Can't wait to have your new version...
I agree! :D

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Wed Oct 30, 2013 5:13 pm
by airbornemongo101
Thx for the input magic. :wink:

All SE units entered in E-file.

All air units (including SE) will be available in all theaters.

Will start on entering SE units into efx-file tomorrow, as soon the efx files are complete for the SE Heer and SE Luftwaffe units I will start on doing the Waffen SS units.

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Thu Oct 31, 2013 4:42 pm
by airbornemongo101
Added SE recon SE arty, SE AT, SE Land Transport, SE armor, and SE inf. into efx-file

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Nov 01, 2013 7:20 pm
by airbornemongo101
All SE entries now complete in efx and equipment file

Will now start on getting Waffen SS Units into the eqip-file tomorrow

Here is just a quick summation of what I did new:

All three branches will now have '43 versions for Kav, Krads, and Brucken

All aircraft are now buyable in all theaters.

Added in some new SE Air...(Strategic Bombers. A couple more Tacs and a couple more Fighters). The Uhu and Storch now have SE and buyable versions.

Used SE air skins by Guille for some of the SE aircraft

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Nov 01, 2013 7:36 pm
by nikivdd
Terrific job Bob :) Keep it up :D

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Nov 01, 2013 7:40 pm
by airbornemongo101
Thx Nico.

Re: The Elite Units Mod ----Patch 1.14 compatibility

Posted: Fri Nov 01, 2013 9:00 pm
by Anfield
Pace yourself or youll burn out!

:shock: