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Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 4:10 pm
by Imeror
I've activated the turbo, and I've finished the chapter 2 of the US long campaign today :D

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Link to the campaign : https://www.mediafire.com/file/j422iqk2 ... 2.rar/file
As usual, you will be able to use your core from the previous chapter of that faction (US chapter 1 - Syria), or start with a fresh one that I give by default. Your choice. if you want to skip the 4 US missions in Syria and start with this chapter that focus on Ukraine, you can :)

Link to the campaign, translated in russian : https://www.mediafire.com/file/xdp63d5q ... n.rar/file
I've not tried to play it, but it should be fine. I've tried again to use an AI to translate the campaign, but it refuse to work on anything related to geopolitics in Russian... so I had to use google translate. It is useful to translate simple sentences, but since this chapter is a pivotal moment for my WWIII story, it is full of more complicated texts. I fear that google translate do many mistakes, but if you barely understand English it is better than a full english version.

NOTE : install only one of those version, the English or the Russian one. Since they have the same GUID file while being considered as different campaigns, if you install both of them, one of the two will not appear on the custom campaign selection screen.
This system will allow you to save your core in the future US Chapter 3, no matter if you played the US or Russian version.

Link to the map pack : https://www.mediafire.com/file/9n0j7maa ... 7.rar/file
This time, it's the map pack that have one less scenario. :lol:
What happened : I wanted to let the player have the option to keep his core or start a new one in the campaign, as usual. Usually, this is decided in the first scenario of a campaign. The game let the player continue with his core, or core units placed on the map by the scenario designer are given to him. This last option allow the player to have an adequate "default" core strong enough to play the campaign, even if he did not have played the previous chapter.
However, here is the problem : since the first scenario of this chapter was an infiltration mission, I was unable to give a "default" core to the player.
I found a solution : I added a scenario that allowed to put either the old core of the player or to let the scenario gives him a "default" core.
And since I find the idea of a "blank" scenario ugly, I put some decorations aroud it... and the result is the first scenario of the campaign :lol: It support well the story I am telling and the numerous dramas to come; it is short, but it gives a good atmosphere in my opinion, I let you judge by yourselves :lol:

PS: Tobi was on a very good track. I removed the reference to the Galette at the last minute, but not the one about the boudin. :lol: His ears should recognize something if he stays in the first scenario long enough (7-8 minutes) :lol:


So, to be sure there is no bad surprises :
- Campaigns : 4 scenarios (1 bonus + 3 regulars) ;
- Map pack : 3 scenarios


Have fun :D

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 4:35 pm
by Imeror
I have updated the first post : Part 3 now await us :)

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 6:06 pm
by Tobi72
It's funny: recently, when I search for images on Russian websites, my IP address has been blocked by the Russian side on some of these websites (not all) because they suspect harmful or hostile actions by unwanted/hostile countries.

March de la Legion...
Triumph.png
Triumph.png (30.58 KiB) Viewed 1122 times
I admit, the first scenario was a bit confusing for me until I translated it. I think it took me 3 or 4 attempts and I had to laugh at myself.


I would be in favor of not bombing or destroying buildings of art-historical value in the game.

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 6:25 pm
by Imeror
Towards a german translation ? :lol:

I may certainly use this Arc de Triomphe image in a future update, thanks a lot!
A scenario without ennemy nor bombing: it's a nice change :lol:


But I have a more important and simple update before doing something else : I have decreased the difficulty of the 2nd (or 1st real) mission.

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 6:41 pm
by Tobi72
But no, I can't be that lazy. :D It's relatively quick to translate, but I open the editor without looking at the scenario.

I've been thinking about creating a mission without combat for a while now. A construction scenario where the player has to complete a series of tasks to perhaps earn enough prestige points, maybe something with oil tankers from A to B, cargo ships that need to pick up and unload cargo, etc. We'll see. :idea:

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 7:08 pm
by Imeror
Tobi72 wrote: Sun May 18, 2025 6:41 pm I've been thinking about creating a mission without combat for a while now. A construction scenario where the player has to complete a series of tasks to perhaps earn enough prestige points, maybe something with oil tankers from A to B, cargo ships that need to pick up and unload cargo, etc. We'll see. :idea:
In a future naval campaign I plan, I also had the idea to make something about an humanitarian mission.
From an helicopter carrier as a main base, it would be about sending helicopters to rescue victims (or localize them on the sea), transport them to hospital, dispatch supply, deploy sappers to repair roads or bridge, etc...
I await the "naval update" before starting it, and want to advance more in my story anyway; so I don't plan to do it soon.

If this idea could feed your "pacifist campaign", don't hesitate to borrow and realize it first :lol:

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 7:16 pm
by bondjamesbond
Tobi72 wrote: Sun May 18, 2025 6:06 pm It's funny: recently, when I search for images on Russian websites, my IP address has been blocked by the Russian side on some of these websites (not all) because they suspect harmful or hostile actions by unwanted/hostile countries.

March de la Legion...

Triumph.png

I admit, the first scenario was a bit confusing for me until I translated it. I think it took me 3 or 4 attempts and I had to laugh at myself.


I would be in favor of not bombing or destroying buildings of art-historical value in the game.
As they say everything that burns and destroys must burn and destroy ) Wars are not made with white gloves, it is always first of all pain, cold, hunger, despair, humiliation, suffering, etc. ) In the end it is a game and it is better to let virtual buildings burn than real ones ) Well kissophists can change their favourite game panzer corps to sims 4 there you will have peace and tetris ))))

Imeror wrote: Sun May 18, 2025 4:10 pm I've activated the turbo, and I've finished the chapter 2 of the US long campaign today :D

Image

Link to the campaign : https://www.mediafire.com/file/j422iqk2 ... 2.rar/file
As usual, you will be able to use your core from the previous chapter of that faction (US chapter 1 - Syria), or start with a fresh one that I give by default. Your choice. if you want to skip the 4 US missions in Syria and start with this chapter that focus on Ukraine, you can :)

Link to the campaign, translated in russian : https://www.mediafire.com/file/xdp63d5q ... n.rar/file
I've not tried to play it, but it should be fine. I've tried again to use an AI to translate the campaign, but it refuse to work on anything related to geopolitics in Russian... so I had to use google translate. It is useful to translate simple sentences, but since this chapter is a pivotal moment for my WWIII story, it is full of more complicated texts. I fear that google translate do many mistakes, but if you barely understand English it is better than a full english version.

NOTE : install only one of those version, the English or the Russian one. Since they have the same GUID file while being considered as different campaigns, if you install both of them, one of the two will not appear on the custom campaign selection screen.
This system will allow you to save your core in the future US Chapter 3, no matter if you played the US or Russian version.

Link to the map pack : https://www.mediafire.com/file/9n0j7maa ... 7.rar/file
This time, it's the map pack that have one less scenario. :lol:
What happened : I wanted to let the player have the option to keep his core or start a new one in the campaign, as usual. Usually, this is decided in the first scenario of a campaign. The game let the player continue with his core, or core units placed on the map by the scenario designer are given to him. This last option allow the player to have an adequate "default" core strong enough to play the campaign, even if he did not have played the previous chapter.
However, here is the problem : since the first scenario of this chapter was an infiltration mission, I was unable to give a "default" core to the player.
I found a solution : I added a scenario that allowed to put either the old core of the player or to let the scenario gives him a "default" core.
And since I find the idea of a "blank" scenario ugly, I put some decorations aroud it... and the result is the first scenario of the campaign :lol: It support well the story I am telling and the numerous dramas to come; it is short, but it gives a good atmosphere in my opinion, I let you judge by yourselves :lol:

PS: Tobi was on a very good track. I removed the reference to the Galette at the last minute, but not the one about the boudin. :lol: His ears should recognize something if he stays in the first scenario long enough (7-8 minutes) :lol:


So, to be sure there is no bad surprises :
- Campaigns : 4 scenarios (1 bonus + 3 regulars) ;
- Map pack : 3 scenarios


Have fun :D
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Cool and thanks for the clarity ) About sites, I had to sit through Tor browser for about a month to be able to communicate with you for the last three days this problem disappeared ) Now I'm logging in again from a normal browser, apparently there were technical problems or just again went to the rapprochement between East and West as negotiations on the Ukrainian issue are starting ..... In hybrid wars there is also a battle for minds and support )))So now let's get back to the problem I faced )))) French armoured vehicles are not disappearing like planes and helicopters have disappeared ))

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 7:57 pm
by Imeror
bondjamesbond wrote: Sun May 18, 2025 7:16 pm So now let's get back to the problem I faced )))) French armoured vehicles are not disappearing like planes and helicopters have disappeared ))
I should hire you to test my scenarios, I can't replicate what lead you to have this problem :lol:
I hope that my russian translation don't modify somehow a text needed for trigering a script. I don't see how it's possible, I imagine everything :lol:
Can you send me the replay? so that I can check what is going wrong.

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 8:02 pm
by bondjamesbond
Imeror wrote: Sun May 18, 2025 7:57 pm
bondjamesbond wrote: Sun May 18, 2025 7:16 pm So now let's get back to the problem I faced )))) French armoured vehicles are not disappearing like planes and helicopters have disappeared ))
I should hire you to test my scenarios, I can't replicate what lead you to have this problem :lol:
I hope that my russian translation don't modify somehow a text needed for trigering a script. I don't see how it's possible, I imagine everything :lol:
Can you send me the replay? so that I can check what is going wrong.
Tobi72 wrote: Sun May 18, 2025 6:06 pm It's funny: recently, when I search for images on Russian websites, my IP address has been blocked by the Russian side on some of these websites (not all) because they suspect harmful or hostile actions by unwanted/hostile countries.

March de la Legion...

Triumph.png

I admit, the first scenario was a bit confusing for me until I translated it. I think it took me 3 or 4 attempts and I had to laugh at myself.


I would be in favor of not bombing or destroying buildings of art-historical value in the game.
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As they say everything that burns and destroys must burn and destroy ) Wars are not made with white gloves, it is always first of all pain, cold, hunger, despair, humiliation, suffering, etc. ) In the end it is a game and it is better to let virtual buildings burn than real ones ) Well kissophists can change their favourite game panzer corps to sims 4 there you will have peace and tetris ))))

P.s.Now I won't spend a lot of prestige and my valiant Yankees will walk )))) So that quantity keeps up with quality ))))

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 8:07 pm
by Imeror
I don't see where is the problem, I can't replicate your script problem, even in the russian version.
So, I prepared a replay myself : just follow my moves ^^

https://www.mediafire.com/file/2lknzgsa ... 6.rar/file

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 8:26 pm
by Tobi72
Imeror wrote: Sun May 18, 2025 7:08 pm
Tobi72 wrote: Sun May 18, 2025 6:41 pm I've been thinking about creating a mission without combat for a while now. A construction scenario where the player has to complete a series of tasks to perhaps earn enough prestige points, maybe something with oil tankers from A to B, cargo ships that need to pick up and unload cargo, etc. We'll see. :idea:
In a future naval campaign I plan, I also had the idea to make something about an humanitarian mission.
From an helicopter carrier as a main base, it would be about sending helicopters to rescue victims (or localize them on the sea), transport them to hospital, dispatch supply, deploy sappers to repair roads or bridge, etc...
I await the "naval update" before starting it, and want to advance more in my story anyway; so I don't plan to do it soon.

If this idea could feed your "pacifist campaign", don't hesitate to borrow and realize it first :lol:


Thanks, a whole pacifist campaign? Oh, I'd rather not, but a scenario at the beginning or in the middle. And chill-out or mantra music to go with it. :lol: :lol: :lol: :lol: :lol:

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 8:30 pm
by Tobi72
I can already see in my mind a Russian submarine swimming towards the Norwegian tanker fleet like a fat whale and singing a song by Enya. :lol: :lol: :lol:

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 8:34 pm
by bondjamesbond
Imeror wrote: Sun May 18, 2025 8:07 pm I don't see where is the problem, I can't replicate your script problem, even in the russian version.
So, I prepared a replay myself : just follow my moves ^^

https://www.mediafire.com/file/2lknzgsa ... 6.rar/file
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At the end I figured out what to do and in what sequence to do it all according to the scenario )))) My Americans didn't even go on foot - a flatbed army truck is also a force on the armoured personnel carriers banal not enough prestige ))))But armoured vehicles did not disappear like planes and infantry because I had to give a circle )))) Still, how wonderful it is when you understand the plot and what is needed from you, and not wander like a blind dull-witted on the stairs of the Tower of Babel ))

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 9:44 pm
by Imeror
Tobi72 wrote: Sun May 18, 2025 8:30 pm I can already see in my mind a Russian submarine swimming towards the Norwegian tanker fleet like a fat whale and singing a song by Enya. :lol: :lol: :lol:
I see...
So I add to my To do list : A submarine battle with Under the Sea from the Little Mermaid :lol:


bondjamesbond wrote: Sun May 18, 2025 8:34 pm a flatbed army truck is also a force on the armoured personnel carriers banal not enough prestige ))))
Oh... maybe starting with the default core would be better ? :shock:
Trucks, trucks and trucks,... The US army march to learn us the meaning of "budgetary rigor", this year :lol:

Re: Modern Conflicts : World War III campaigns

Posted: Sun May 18, 2025 10:52 pm
by bondjamesbond
Tobi72 wrote: Sun May 18, 2025 8:30 pm I can already see in my mind a Russian submarine swimming towards the Norwegian tanker fleet like a fat whale and singing a song by Enya. :lol: :lol: :lol:
We have already laughed at the film in pursuit of the red October with starcom zampolit Putin ))))
https://dzen.ru/a/Z4bd_3uKuioNSb7a
https://serpompo2018.livejournal.com/1408670.html?es=1
Imeror wrote: Sun May 18, 2025 9:44 pm
Tobi72 wrote: Sun May 18, 2025 8:30 pm I can already see in my mind a Russian submarine swimming towards the Norwegian tanker fleet like a fat whale and singing a song by Enya. :lol: :lol: :lol:
I see...
So I add to my To do list : A submarine battle with Under the Sea from the Little Mermaid :lol:


bondjamesbond wrote: Sun May 18, 2025 8:34 pm a flatbed army truck is also a force on the armoured personnel carriers banal not enough prestige ))))
Oh... maybe starting with the default core would be better ? :shock:
Trucks, trucks and trucks,... The US army march to learn us the meaning of "budgetary rigor", this year :lol:
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So far these veterans of Syria as reinforcements are useless ))))) First parade, second raid to the rear of the enemy for sabotage ...My raid to the rear of the enemy failed because I got carried away by shelling and attacks on local garrisons of DNR, but I will be smarter, more cunning and careful.) And so a very cunning plan in the plot )))) the author I think when he gets tired of panzer corps should start a career as a writer like Tom Clancy )))) Our nugget in my opinion, although not yet recognised by the masses as a genius, but is not lagging behind in plans and plot intrigues ))))

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Re: Modern Conflicts : World War III campaigns

Posted: Mon May 19, 2025 4:55 pm
by superlopez141
Great, USA Chapter 2 downloading

Re: Modern Conflicts : World War III campaigns

Posted: Mon May 19, 2025 6:01 pm
by bondjamesbond
Mission number 2 in defence of the western Ukrainian puppet state was certainly no longer a parade and everything was already on the grown ups, alas I lost ) First I was let down by my arrogance , second a little limited budget in prestige and third that I could not buy Ukrainian units in time to patch up the holes in our joint defence , on the shop window there was only valiant US army and Ukrainian army which was not for sale ) + air and artillery support made it much easier for the Russians to advance ) Good text at the end before I was fired ))))) I will replay but I liked the map and objectives .....

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Re: Modern Conflicts : World War III campaigns

Posted: Mon May 19, 2025 6:24 pm
by Imeror
bondjamesbond wrote: Sun May 18, 2025 10:52 pm the author I think when he gets tired of panzer corps should start a career as a writer like Tom Clancy )))) Our nugget in my opinion, although not yet recognised by the masses as a genius, but is not lagging behind in plans and plot intrigues ))))
Funny remark since I precisely decided to start to read his books again last month :lol:
I started with the spin-of : Red Storm Rising. I'm at chapter 11, and like in my story, the big show has not begin yet :lol:


bondjamesbond wrote: Mon May 19, 2025 6:01 pm Mission number 2 in defence of the western Ukrainian puppet state was certainly no longer a parade and everything was already on the grown ups, alas I lost ) First I was let down by my arrogance , second a little limited budget in prestige and third that I could not buy Ukrainian units in time to patch up the holes in our joint defence , on the shop window there was only valiant US army and Ukrainian army which was not for sale ) + air and artillery support made it much easier for the Russians to advance ) Good text at the end before I was fired ))))) I will replay but I liked the map and objectives .....
I think you were right back then: I didn't gave enough prestige points to the player during the first US chapter.
Consequently, you are very short of points this time.
I will certainly update both chapters to be a bit more generous :lol:

superlopez141 wrote: Mon May 19, 2025 4:55 pm Great, USA Chapter 2 downloading
As usual, if you find bug or have remarks, don't hesitate to tell me.
I've still not understood how Uzbek let french tanks run through Paris freely :lol:

Re: Modern Conflicts : World War III campaigns

Posted: Mon May 19, 2025 6:59 pm
by bondjamesbond
Imeror wrote: Mon May 19, 2025 6:24 pm
bondjamesbond wrote: Sun May 18, 2025 10:52 pm the author I think when he gets tired of panzer corps should start a career as a writer like Tom Clancy )))) Our nugget in my opinion, although not yet recognised by the masses as a genius, but is not lagging behind in plans and plot intrigues ))))
Funny remark since I precisely decided to start to read his books again last month :lol:
I started with the spin-of : Red Storm Rising. I'm at chapter 11, and like in my story, the big show has not begin yet :lol:


bondjamesbond wrote: Mon May 19, 2025 6:01 pm Mission number 2 in defence of the western Ukrainian puppet state was certainly no longer a parade and everything was already on the grown ups, alas I lost ) First I was let down by my arrogance , second a little limited budget in prestige and third that I could not buy Ukrainian units in time to patch up the holes in our joint defence , on the shop window there was only valiant US army and Ukrainian army which was not for sale ) + air and artillery support made it much easier for the Russians to advance ) Good text at the end before I was fired ))))) I will replay but I liked the map and objectives .....
I think you were right back then: I didn't gave enough prestige points to the player during the first US chapter.
Consequently, you are very short of points this time.
I will certainly update both chapters to be a bit more generous :lol:

superlopez141 wrote: Mon May 19, 2025 4:55 pm Great, USA Chapter 2 downloading
As usual, if you find bug or have remarks, don't hesitate to tell me.
I've still not understood how Uzbek let french tanks run through Paris freely :lol:
You're even cooler than some Tom, though.) You are the producer, the scriptwriter and the director of these battles in which I only modestly play and point out logical inconsistencies ! Well, the main sponsors of our project Lizards and Accula ) Yes and it is possible to solve the issue with the purchase of Ukrainian units from important Ukrainian villages and towns, because now it resembles the number of U.S. troops 51 U.S. states ))))) And not the territory of Ukraine )

Well you have my replay and international ufologists maybe they can understand what happened with the French tanks on parade but I had to give a circle to make room for the infantry )))) It's a good thing my wits worked, or we'd still be watching the parade.)

Re: Modern Conflicts : World War III campaigns

Posted: Tue May 20, 2025 9:54 am
by Imeror
(nearly useless) upadate about my plans : Tobi will soon release a northern campaign, Akkula is on an important naval update with a dedicated campaign ; so I'm taking a break from my plans and preparing to sink some ships myself instead :roll:

I still stand ready to make small modifications on my existing scenarios if needed.


Have fun, this month is full of scenarios to play :D