Posted: Fri Jul 23, 2010 8:28 pm
So will the powers that be correct the Ord. Burgundian SoA list and make the unprotected Mixed BG protected please!
As this thread is getting rather long, you might try posting this in a thread of its own to ensure that the powers that be see it. It isn't the first time the bug has been mentioned.Blathergut wrote:So will the powers that be correct the Ord. Burgundian SoA list and make the unprotected Mixed BG protected please!
rbodleyscott wrote:They don't. Swordsmen capability only counts in Melee, not at Impact. They don't get a POA for the rear rank shooters, only extra dice.TheGrayMouser wrote:This is throwing this slightly off topic, but then what is the justification for units such as longbowmen who have swords getting full effects for both when they get charged into? (or have full effect of the sword if they themselves initiate impact)rbodleyscott wrote:
The point being that a mixed unit does not get full effect from the DSp or the Bow/Xbow, because only half of the men have each.
They get an impact POA for the light spear and extra dice for the rear rank shooters. In the TT game the rear rank dice are usually at a lower POA but I guess they did not implement this in the PC version - it does make them marginally more effective than in the TT game.Also the lights spear/ archer units ie immortals
The logic of the system is that at impact only the front ranks normally take part, so only their weapons count for the impact POAs. However, rear rank archers do have an additional effect, so the BG gets extra dices compared with a unit without archers. (But only if the unit is being charged, not if it initiates the charge itself.)
Offensive or Defensive Spearmen are something of an exception, because they rely on deep formations for their effect, so lose their POA if they don't have enough ranks with spear. (However, it is still only the front rank who actually fight at impact).
It does not make any less sense. The unit is not a solid blob, it represents a certain number of ranks of men - so do the bases in the TT version. The same thing is being represented in both cases, and the internal mechanisms are (almost) the same.I guess the answer is in the bases as used in the TT, however makes less sense in the PC game as there are no bases .....
Unmixed units of spearmen with bow capability do not exist. (Light spear is different).TheGrayMouser wrote:in that context i could not grasp the difference of a mixed battle goup with a spear in the front rank and rear rank archers vs a unit that is NOT a mixed unit but has a spear as its impact/melee weapon and a bow in its missle weapon slot.....
I almost feel they would be the same "unit" for all intents and purposes
The front ranks don't shoot at all in the impact phase, only the rear ranks.unless the assumption is non mixed units is that they fire point blank fire and then immedietly switch over to the sidearm AT impact.....