Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.39
Posted: Mon Mar 23, 2020 2:12 pm
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https://forum.slitherine.com/
Of course the He-111Z is on the to do listguille1434 wrote: ↑Tue Mar 24, 2020 12:36 am Seeing the last link uploaded by Uzbek (only the illustrations I mean, because I cannot understad Rusian or the Cirillic alphabet)... Wouldn´t be nice to have an icon for the He-111Z? I think it would not take a lot of work to make it... heheheh...![]()
Finally I understand what you mean. No Bulgarian flags but German flags. You can not see that in the editor. It is fixed now. By mistake Romania was allied. When the game starts the three cities change to German flags because there are German units in it. It's fixed in the next update. Romania is Axis now.
...the He 111Z would be funny indeed. But the question is: How to use this unit ingame? The He 111Z was made to carry/tow large transport gliders.guille1434 wrote: ↑Tue Mar 24, 2020 12:36 am Seeing the last link uploaded by Uzbek (only the illustrations I mean, because I cannot understad Rusian or the Cirillic alphabet)... Wouldn´t be nice to have an icon for the He-111Z? I think it would not take a lot of work to make it... heheheh...![]()
We know. We will find a way to use them if it comes out of your factoryWurschtmaxe wrote: ↑Tue Mar 24, 2020 7:25 am...the He 111Z would be funny indeed. But the question is: How to use this unit ingame? The He 111Z was made to carry/tow large transport gliders.guille1434 wrote: ↑Tue Mar 24, 2020 12:36 am Seeing the last link uploaded by Uzbek (only the illustrations I mean, because I cannot understad Rusian or the Cirillic alphabet)... Wouldn´t be nice to have an icon for the He-111Z? I think it would not take a lot of work to make it... heheheh...![]()
The 10 Railguns are in the mod update already but maybe it still change a bit because I am collecting all information about this rail guns now. Fictional ones will disappear again and others (real ones) may replace them.guille1434 wrote: ↑Tue Mar 24, 2020 5:40 am Hello Phcas!
Yes, I recognized those railgun units, but I also like the way you (and/or your co-modders) have improved them. Please, bear in mind that some of those units (several of the ones made by Flakfernrohr) are purely fictional. Neither they were produced, nor existed as "paper projects" (I don´t know if you pretend to include only historical/paper project units in your unit roster or if you want to include also completely fictional ones).
PS: I am waiting eagerly for the "railgun surprise"! Thanks in advance!
It could bei possible to use the He111Z-1 aus heavy transport plane and to create a prototype He111Z-2 heavy bomber (projected but never build)...phcas wrote: ↑Tue Mar 24, 2020 9:02 amWe know. We will find a way to use them if it comes out of your factoryWurschtmaxe wrote: ↑Tue Mar 24, 2020 7:25 am...the He 111Z would be funny indeed. But the question is: How to use this unit ingame? The He 111Z was made to carry/tow large transport gliders.guille1434 wrote: ↑Tue Mar 24, 2020 12:36 am Seeing the last link uploaded by Uzbek (only the illustrations I mean, because I cannot understad Rusian or the Cirillic alphabet)... Wouldn´t be nice to have an icon for the He-111Z? I think it would not take a lot of work to make it... heheheh...![]()
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Will be OK.Wurschtmaxe wrote: ↑Tue Mar 24, 2020 9:30 amIt could bei possible to use the He111Z-1 aus heavy transport plane and to create a prototype He111Z-2 heavy bomber (projected but never build)...phcas wrote: ↑Tue Mar 24, 2020 9:02 amWe know. We will find a way to use them if it comes out of your factoryWurschtmaxe wrote: ↑Tue Mar 24, 2020 7:25 am
...the He 111Z would be funny indeed. But the question is: How to use this unit ingame? The He 111Z was made to carry/tow large transport gliders.![]()
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Thank you.cw58 wrote: ↑Tue Mar 24, 2020 2:23 pm Here's a link to the post by El_Condoro about traits. It was from a long time ago but, as far as I can tell, it is still accurate. If anyone has other info regarding this, please share.
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