goose_2 wrote: ↑Sun Feb 01, 2026 11:46 am
Ok I played all heroes, broadcasts coming.
What is next?
Next will be the second continent.
As you may have noticed, some of the debriefings are generic, and the intro briefings are copied from Fantasy General.
The maps are also, for the most part, adapted from the original game.
The first continent is intentionally designed to be easy, allowing players to get familiar with the units and core mechanics.
As you did correctly, it is important to carefully review and verify the stats of each unit.
Each continent unlocks a new unit tier.
With every continent, the maximum experience cap increases by 100. The starting army XP is 0, except for Lord Marcas and Marshal Calis, who begin with 100 XP on normal difficulty.
Likewise, each continent increases enemy unit XP by 100; on the first continent this value is set to 0 (again, on normal difficulty).
Upgrading beast, magical, and mechanical units is never discounted— in the original game, these units could not be upgraded at all.
Upgrading human units, however, can be discounted as long as the upgrade remains within the same unit family (heavy infantry, light infantry, cavalry, light cavalry, skirmishers, etc.). This will become more apparent once tier-2 units are unlocked on the second continent.
“Bonus” units become available after the second mission on the second continent. These bonus units are mechanical units.
Finally, please keep in mind that this project is still a work in progress, and all elements are subject to change.