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Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Feb 24, 2022 6:14 pm
by HHT1
It's all right, Akkula.
By the way, I am in the process of translating Die "Syrische" Kampagnie into German. I'll let you know via PN when I'm done.
Greetings Hans
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Feb 24, 2022 6:54 pm
by Akkula
HHT1 wrote: ↑Thu Feb 24, 2022 6:14 pm
It's all right, Akkula.
By the way, I am in the process of translating Die "Syrische" Kampagnie into German. I'll let you know via PN when I'm done.
Greetings Hans
Thanks a lot Hans. I really appreciate your support all these time
best regards,
Akkula.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Mon Feb 28, 2022 12:32 am
by Imeror
Hello Akkula,
I've launch again your fantastic mod a few weeks ago, congratulation for your hard work ; you keep expanding it and every new features is always extremely well made.
There is however a little error that I encounter in mission NATO 9. Don't worry, easy to fix I think. I was building an Italian group in my army, but during this mission I can't recruit any of the italian unit (and at this stage of the campaign they were already available). I've still deployed the italian Ariete tanks that I already owned with my french infantry group ; every city they captured were still controlled by the Russian side (still green on the big map, even if the italian flag replace the russian one).
When I advance to mission 10, I can recruit again italian units. I guess for this mission, you accidentely place Italy with Russian side.
I know that some people on the Internet like the joke that Italy switch side easily, it's a little sad that this error was made with this country :p
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Mon Feb 28, 2022 8:09 pm
by Akkula
Lol, that was totally unintended

Thanks for the catch, I will fix it for the future update.
Thanks a lot.
Akkula,
EDIT: wow, it seems the ongoing conflict in Ukraine boosted the popularity of Modern Conflicts. Lots of downloads during the last days.

Re: Modern Conflicts 1.7 (RELEASED)
Posted: Tue Mar 01, 2022 6:31 am
by Thunderhog
So given how the Russians are performing in Ukraine right now are you going to nerf their unit performance lol?
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Tue Mar 01, 2022 12:15 pm
by RobertCL
Hi,
I know that some people on the Internet like the joke that Italy switch side easily, it's a little sad that this error was made with this country :p
It is because Italy and Russia have the same gross domestic product

Re: Modern Conflicts 1.7 (RELEASED)
Posted: Tue Mar 01, 2022 5:15 pm
by Akkula
Thunderhog wrote: ↑Tue Mar 01, 2022 6:31 am
So given how the Russians are performing in Ukraine right now are you going to nerf their unit performance lol?
If you want to discuss the performance of the russian or ukrainian forces on the ongoing war, open an offtopic thread. I was clear about that.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Tue Mar 01, 2022 5:17 pm
by Akkula
RobertCL wrote: ↑Tue Mar 01, 2022 12:15 pm
Hi,
I know that some people on the Internet like the joke that Italy switch side easily, it's a little sad that this error was made with this country :p
It is because Italy and Russia have the same gross domestic product
Ok guys. From now, I will report any post not related to the mod.
You have trillions of social media platforms to bash Russia. Not here.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Tue Mar 01, 2022 11:38 pm
by Thunderhog
Akkula wrote: ↑Tue Mar 01, 2022 5:15 pm
Thunderhog wrote: ↑Tue Mar 01, 2022 6:31 am
So given how the Russians are performing in Ukraine right now are you going to nerf their unit performance lol?
If you want to discuss the performance of the russian or ukrainian forces on the ongoing war, open an offtopic thread. I was clear about that.
Sorry, bad joke
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Wed Mar 02, 2022 4:00 pm
by HHT1
Akkula wrote: ↑Tue Mar 01, 2022 5:17 pm
RobertCL wrote: ↑Tue Mar 01, 2022 12:15 pm
Hi,
I know that some people on the Internet like the joke that Italy switch side easily, it's a little sad that this error was made with this country :p
It is because Italy and Russia have the same gross domestic product
Ok guys. From now, I will report any post not related to the mod.
You have trillions of social media platforms to bash Russia. Not here.
Exactly so
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Wed Mar 02, 2022 6:26 pm
by Akkula
Thunderhog wrote: ↑Tue Mar 01, 2022 11:38 pm
Akkula wrote: ↑Tue Mar 01, 2022 5:15 pm
Thunderhog wrote: ↑Tue Mar 01, 2022 6:31 am
So given how the Russians are performing in Ukraine right now are you going to nerf their unit performance lol?
If you want to discuss the performance of the russian or ukrainian forces on the ongoing war, open an offtopic thread. I was clear about that.
Sorry, bad joke
It's ok. No worries.
UPDATE: I just started to add AI behavior to the South Atlantic scenario..... long weeks of heavy work wait for me
Best regards,
Akkula.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Wed Mar 02, 2022 7:49 pm
by Vano2004
Akkula wrote: ↑Wed Mar 02, 2022 6:26 pm
Thunderhog wrote: ↑Tue Mar 01, 2022 11:38 pm
Akkula wrote: ↑Tue Mar 01, 2022 5:15 pm
If you want to discuss the performance of the russian or ukrainian forces on the ongoing war, open an offtopic thread. I was clear about that.
Sorry, bad joke
It's ok. No worries.
UPDATE: I just started to add AI behavior to the South Atlantic scenario..... long weeks of heavy work wait for me
Best regards,
Akkula.
They will be needed if the testers you know where to find us) And so we are waiting patiently for the new version, I hope that soon
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 4:22 pm
by Estherr
Thanks for keeping this thread on topic, Akkula. Can't wait for mod update aaaand improved Malvinas scenario.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 6:56 pm
by Akkula
This time I promise to include a couple of optional sub-mods, i.e.: Arvidus immesion military emblems
Best regards,
Akkula.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 7:13 pm
by VladSS69
Hello, will it be possible in the future to make a big scenario of the war in Chechnya 1994-1996?
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 7:23 pm
by Akkula
VladSS69 wrote: ↑Thu Mar 03, 2022 7:13 pm
Hello, will it be possible in the future to make a big scenario of the war in Chechnya 1994-1996?
Hello Vlad.
It is technically possible, yes, and a good idea as well (I could even work on the 1999-2000 option, same map and similar equipment).
But that would need to wait a little bit as for sure it will require some new units and other UI graphical stuff. These months I am away from my desktop PC, so I can't do much aside of scenario editing and other minor stuff.
But I take it!, sooner or later it could be a nice addition to the mod
Thanks.
Best regards,
Akkula.
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 8:15 pm
by VladSS69
I was glad to help, I just thought, since there are modern conflicts, why not offer this option))
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Thu Mar 03, 2022 8:24 pm
by Vano2004
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Fri Mar 04, 2022 6:37 am
by Estherr
terminator wrote: ↑Fri Mar 04, 2022 5:15 am
Is this unit present in the mod ?
Yes it is. Both TOS-1 and TOS-1A
Re: Modern Conflicts 1.7 (RELEASED)
Posted: Fri Mar 04, 2022 7:09 am
by zakblood
Please keep ontopic and anything considered spam or political report, so if missed post can removed and user either warm or banned for repeat offences, thanks