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Re: [MOD] Roma Victor! 2 - DLC (14/09/13)
Posted: Thu Sep 19, 2013 1:44 am
by okiemcguire
I found the issue... The equipment file is pointing to Italian_Auto_Blindado.png for the AB 25. However in the graphic file the name of the unit image is Italian_Auto_Blindado_BC.png. I copied the image and renamed the copy to Italian_Auto_Blindado.png. Enabled the GME and ran the game. The AB 25 shows up and it no longer stops.
Re: [MOD] Roma Victor! 2 - DLC (14/09/13)
Posted: Thu Sep 19, 2013 9:26 am
by maho1973
okiemcguire wrote:I found the issue... The equipment file is pointing to Italian_Auto_Blindado.png for the AB 25. However in the graphic file the name of the unit image is Italian_Auto_Blindado_BC.png. I copied the image and renamed the copy to Italian_Auto_Blindado.png. Enabled the GME and ran the game. The AB 25 shows up and it no longer stops.
Hello,
I had now not do, but because I was working with version 0.1 and 0.2, it may be possible that this is not strictly necessary for me.
But at this point you're right:
Important in the whole therefore, is that the name in the e-file in the data directory and allocated to the unit graphic in the Graphics / units directory (both GME - part) are identical!
Nice that it works now.

Re: [MOD] Roma Victor! 2 - DLC (14/09/13)
Posted: Sat Sep 21, 2013 9:10 pm
by maho1973
maho1973 wrote:Hello everybody!
As I've promised, here is the modified e-file:
The attachment equipment.rar is no longer available
Just copy it into the data folder in the GME-Part.

For those, who have still problems and don't want to edit files, I attached the corresponding unit graphic file:
Just copy it into the graphics/units folder in the GME-Part.

In addition, the adjusted Bigunit-image:
This has to be copied into the ui/bigunit folder in the GME - Part.

Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Fri Sep 27, 2013 9:26 am
by nikivdd
Roma Victor! 2 has been updated to v0.3.
This version fixes a critical error in the e-file. Thank you for your patience.
Grab the latest here:
http://www.sendspace.com/file/asts8w or in the download section of
http://www.streitmacht.com
Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Fri Sep 27, 2013 2:49 pm
by okiemcguire
Thanks nikivdd.... I downloaded from sendspace and installed. It is working great. Thanks again for this great mod

Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Fri Sep 27, 2013 3:04 pm
by nikivdd
okiemcguire wrote:Thanks nikivdd.... I downloaded from sendspace and installed. It is working great. Thanks again for this great mod

Great to hear

I began working on DLC 2 - 6 scenarios. Scenarios 1-3 will be Kalamas, Korce and Spring Offensive of the Greco-Italian war. The second part, the Germans and British join in.
Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Mon Sep 30, 2013 4:29 pm
by nikivdd
Preview: Roma Victor! 2 - DLC 2
DLC 1 core imported into DLC 2 succesful
Scenario 1: Battle at the Kalemas river (Grecko-Italian war)

Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Tue Oct 01, 2013 5:48 pm
by nikivdd
Preview Roma Victor! 2 - DLC 2
Scenario 2: Battle for Korce (Albania)

Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Sat Oct 05, 2013 8:57 am
by nikivdd
Preview Roma Victor! 2 - DLC 2
Scenario 3: Spring offensive (1941)

Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Sat Oct 05, 2013 10:56 am
by Nameless
@ nikivdd
Your mod looks great. Do you plan to add to players core some ships? Just like in "Legacy of Versailles". It would be great
btw. Can you tell what is ETA on Roma Victor! 2 - DLC 2?
Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Sat Oct 05, 2013 12:58 pm
by nikivdd
Nameless wrote:@ nikivdd
Your mod looks great. Do you plan to add to players core some ships? Just like in "Legacy of Versailles". It would be great
btw. Can you tell what is ETA on Roma Victor! 2 - DLC 2?
I could introduce some core ships, which means another DLC 1 and e-file update, which i will gladly do. So stay tuned for that.
The ETA of DLC 2 - with three scenarios to make still - is approximately two weeks (or less).
Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Sat Oct 05, 2013 3:15 pm
by Nameless
nikivdd wrote:Nameless wrote:@ nikivdd
Your mod looks great. Do you plan to add to players core some ships? Just like in "Legacy of Versailles". It would be great
btw. Can you tell what is ETA on Roma Victor! 2 - DLC 2?
I could introduce some core ships, which means another DLC 1 and e-file update, which i will gladly do. So stay tuned for that.
The ETA of DLC 2 - with three scenarios to make still - is approximately two weeks (or less).
It would be great!. Thanks nikivdd
Re: [MOD] Roma Victor! 2 - DLC (27/09/13)
Posted: Sat Oct 05, 2013 4:03 pm
by nikivdd
Roma Victor! 2 is updated to v0.4
What is new?
Scenario one starts with 2 core ships and will raise steadily to 5 that can be deployed. I already tested, the ships also join the player's core into DLC 2 (WIP).
Grab the latest version here for DLC 1
and the GME part:
http://www.sendspace.com/file/dyrh51
A special thanks to Nameless for his suggestion

.
Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Sat Oct 05, 2013 6:07 pm
by okiemcguire
Thanks nikivdd... Dowloaded from sendspace and reinstalled. Works great, thanks for the mod to the mod.... :>)
Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Sat Oct 05, 2013 8:54 pm
by Nameless
Thanks nikivdd

I downloading new version now.
Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Sun Oct 06, 2013 10:18 am
by nikivdd
Roma Victor! 2 - DLC 2 preview
Scenario 4: Metaxas line

Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Mon Oct 14, 2013 11:17 am
by nikivdd
Roma Victor! 2 - DLC 2 preview
Scenario 5: Thermopylae

Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Mon Oct 14, 2013 5:25 pm
by asuser
Hello nikivdd,
i downloaded the last version from your mod. The units look great, nothing to pimp up

or eventually some faces with beards of the beautiful alpini or bersaglieri

?
After a long time of not playing that great game (modding, pimping was main action last time) i want to play your campaign.
Eventually some stupid questions:
Do i have the core platform "Africa" installation or can i play this also with the very basic "Wehrmacht"?
My current patch is version 1.13. Do i have to upgrade?
Greetings!
Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Mon Oct 14, 2013 5:58 pm
by nikivdd
asuser wrote:Hello nikivdd,
i downloaded the last version from your mod. The units look great, nothing to pimp up

or eventually some faces with beards of the beautiful alpini or bersaglieri

?
After a long time of not playing that great game (modding, pimping was main action last time) i want to play your campaign.
Eventually some stupid questions:
Do i have the core platform "Africa" installation or can i play this also with the very basic "Wehrmacht"?
My current patch is version 1.13. Do i have to upgrade?
Greetings!
Hello Asuser

You'll need to patch up PC to v1.20. I don't know whether you downloaded RV 1 or 2. RV 1 plays best with the v1.14 rules enabled. RV 2 - DLC 1 is a linked campaign and made for PC v1.20. The second part is right on schedule...i was asked an ETA not so long ago

. The mod should work under PC and the official DAK and AC.
And there is no such thing as stupid questions my friend

Re: [MOD] Roma Victor! 2 - DLC 1 (05/10/13)
Posted: Mon Oct 14, 2013 7:45 pm
by nikivdd
Roma Victor! 2 - DLC 2 preview
Scenario 6: Crete (where did the Germans go?)
DLC 2 is nearing completion.