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Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Fri Mar 01, 2013 8:24 am
by Magic1111
Anfield wrote:Im running the MOD'd 1.11 with the updated PC 1.13 and dont see any problems with it so far.
For example with Patch 1.13 came new units into the game, and the DLC 45West is only to play with patch 1.13... :wink:

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Fri Mar 01, 2013 8:59 am
by Anfield
Magic1111 wrote:
Anfield wrote:Im running the MOD'd 1.11 with the updated PC 1.13 and dont see any problems with it so far.
For example with Patch 1.13 came new units into the game, and the DLC 45West is only to play with patch 1.13... :wink:

Thats why I said so far, guess it does need an update :oops:

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Fri Mar 01, 2013 11:28 am
by nikivdd
I made a quick update for the Elite units mod for Panzer Corps v1.13
You can download it from here: http://www.sendspace.com/file/ikkw8s
Copy the equipment file to elite mods folder/data and the efx file to elite mods folder/graphics
This update include the new units that came with the v1.13 patch. I also edited the efile to the custom graphics for certain Allied and Russian planes that were in Bob's custom efile. Report if there are any issus.
Normally, changes are effective when you start the next scenario of a campaign/DLC/mod or when you restart from mission 1.

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Fri Mar 01, 2013 11:38 am
by Magic1111
nikivdd wrote:I made a quick update for the Elite units mod for Panzer Corps v1.13
WOW :shock: , many, many thx Nico for the wonderful Service! :D

I´m very happy...! :wink:

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Fri Mar 01, 2013 10:43 pm
by airbornemongo101
nikivdd wrote:I made a quick update for the Elite units mod for Panzer Corps v1.13
You can download it from here: http://www.sendspace.com/file/ikkw8s
Copy the equipment file to elite mods folder/data and the efx file to elite mods folder/graphics
This update include the new units that came with the v1.13 patch. I also edited the efile to the custom graphics for certain Allied and Russian planes that were in Bob's custom efile. Report if there are any issus.
Normally, changes are effective when you start the next scenario of a campaign/DLC/mod or when you restart from mission 1.
Wow...cool bro.

I'm in your debt...work's been very very lively.

I was planning to start on monday...but now I don't have to :D :D :D :D :D .

Thx a million my Belgian bro

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Full version 1.13 now added to original post of this thread.

Thanks to all who are using this mod. It makes the work worthwhile if people enjoy the work

Like Nico said report any problems. They will be taken care of, my apologies for not getting out the update out myself sooner.

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sat Mar 02, 2013 3:52 am
by guille1434
Airborne and Nikivdd... both of you are two of the heroes of PzCorps and this forum! Thanks for all the work-time shared with all of us!!

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Sat Mar 02, 2013 10:29 am
by Magic1111
nikivdd wrote:I also edited the efile to the custom graphics for certain Allied and Russian planes that were in Bob's custom efile.
Hi Nico!

Do you have an Link for me to the Airplane-MOD from "Bob"?

BTW, who is Bob? :oops:

EDIT: I noticed that the Full-MOD is on Post #1 on this Thread no longer available! Why?

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Sat Mar 02, 2013 11:09 am
by nikivdd
Magic1111 wrote:
nikivdd wrote:I also edited the efile to the custom graphics for certain Allied and Russian planes that were in Bob's custom efile.
Hi Nico!

Do you have an Link for me to the Airplane-MOD from "Bob"?

BTW, who is Bob? :oops:

EDIT: I noticed that the Full-MOD is on Post #1 on this Thread no longer available! Why?
Bob is the Airbornemongo ;).
I think Bob uses the planes from Bebro's unit factory. You should check it out.

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sat Mar 02, 2013 10:35 pm
by guille1434
Just two questions: The file available to download in the original post is a patch and it is named patch v1.10... Is this the correct file which was misnamed?
Would there be a link to a download for the full version of the mod, patched to v1.13?

Thanks, folks!

Re: The Elite Units Mod ----Patch 1.11 compatibility

Posted: Sat Mar 02, 2013 11:41 pm
by airbornemongo101
nikivdd wrote:
Magic1111 wrote:
nikivdd wrote:I also edited the efile to the custom graphics for certain Allied and Russian planes that were in Bob's custom efile.
Hi Nico!

Do you have an Link for me to the Airplane-MOD from "Bob"?

BTW, who is Bob? :oops:

EDIT: I noticed that the Full-MOD is on Post #1 on this Thread no longer available! Why?
Bob is the Airbornemongo ;).
I think Bob uses the planes from Bebro's unit factory. You should check it out.
\

I did use the planes from Bebro's unit factory...they are simply awesome

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sat Mar 02, 2013 11:44 pm
by airbornemongo101
guille1434 wrote:Just two questions: The file available to download in the original post is a patch and it is named patch v1.10... Is this the correct file which was misnamed?
Would there be a link to a download for the full version of the mod, patched to v1.13?

Thanks, folks!

Guille try it know....my screwup..I copied the wrong link

The link is tested and labeled..sorry :oops:

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sun Mar 03, 2013 12:01 am
by guille1434
Ok! Now it is all right! Thanks for your help, Airborne!! :-)

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sun Mar 03, 2013 1:11 am
by airbornemongo101
Glad I could fix my mistake

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sun Mar 03, 2013 11:06 am
by Anfield
Yeah the new aircraft skins with this MOD are amazing! Been using this MOD for hmm almost a year and half maybe, love it. Such a big thanks to you for making this!!

Cheers Anfield

:D

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Sun Mar 03, 2013 3:10 pm
by airbornemongo101
Thanx..glad you're enjoying it

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Mon Mar 04, 2013 9:38 am
by Magic1111
airbornemongo101 wrote:The link is tested and labeled..sorry
Okay, all works perfect! Many thx airborne! :D

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Tue Mar 05, 2013 9:42 pm
by airbornemongo101
u r welcome magic

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Thu Mar 07, 2013 1:39 am
by Man0lo
Hello everyone! I need instructions for how to install the mod...since it hasnt any installer and the ''Installation.txt'' is incomprehensible.
Thanx a lot for your time!

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Thu Mar 07, 2013 2:03 am
by airbornemongo101
Man0lo wrote:Hello everyone! I need instructions for how to install the mod...since it hasnt any installer and the ''Installation.txt'' is incomprehensible.
Thanx a lot for your time!
I don't mean any disrespect..but what do you mean by " incomprehensible"

This is taken literally form the install guide:

This mod needs to be run using the GME

Load into the Mods folder in the GME and the Mods folder in you Panzer Corps folder.


You should use the GME to run this mod or any other mod..so as to not corrupt you main PZC/AK installation.

The GME and install instructions by VonPaulus are here:

viewtopic.php?f=147&t=27158.

If this doesn't help pm me or reply in this thread and I will show you how to install the mod directly into your PZC...but I really don't recommend going that route

Re: The Elite Units Mod ----Patch 1.13 compatibility

Posted: Thu Mar 07, 2013 4:41 am
by Man0lo
Sorry noob here... I couldnt understand what is the GME ... plus I couldnt find the ''Mods'' folder. Now everything is clear to me. So I ve installed the mod with the GME ... but I dont know if I ve done it properly..How can I produce SS units to check it? Thank you very much for your assistance and I appreciate very much your interest.