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				Re: Locarnus Addon 2025-10a, for Battlefield Europe, Afrika Korps and Grand Campaign East
				Posted: Sun Nov 02, 2025 9:42 pm
				by goose_2
				oh no planes in Poltava
oops it has been a minute since I have played that scenario
			 
			
					
				Re: Locarnus Addon 2025-10a, for Battlefield Europe, Afrika Korps and Grand Campaign East
				Posted: Mon Nov 03, 2025 10:26 pm
				by goose_2
				I have been thinking more about what I love so much about this current playthrough and difficulty level I am playing on this one.
What I love about it so much is it maximizes the role playing aspect of this game that I do not is recognized as much in this game.
What I mean is the fact that because I am playing the way I am playing there are always aspects of various units that always need building up.
If a unit has the maximum amount of experience at 5 stars it lacks the necessary kills to acquire 3 heroes.
If a unit has the maximum number of heroes as Makorin does it still could gain experience to reach 5 stars.
So, every unit has bonuses or weaknesses that need something to help get it up to speed.  None of them are completely overpowered or absolutely necessary to utilize, but all units play a role and need work to get to be better.  It is that roleplaying aspect that reminds me of grinding in role playing games, but now with military units that make this so much fun and something I continue to think about and analyze.
I expect to get a few units to the maximum level of experience and hero acquisition, but probably not until deep into 1945.  (Which makes me very happy.)