chris10 wrote:Iam not sure what the reason but I feel that both you and Paulus sort of ignored what I said and pulled out your standard "beer & prezel" stuff...I said a "few" more mechanics allowing for more depth and big scnearios...I didnt said war simulation ala WiTE...that wouldnt work well withthe engine...I talked about a compromies (which has to be worked out) to try to get people from both ends yet both of you used the extreme (WiTE) end to dismiss what I said...

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I actually missed the part where VPaulus had referenced WitE and was referring to you mentioning the playerbase of WitE and WitP.
Which parts of your post do you feel were ignored?
I can give you a more specific example: I think too large PzC maps wouldn't be such a good thing, partly because the AI isn't really up to the task of handling them, but even if it were, in my eyes, PzC should be about managing an intimate core of units, not a huge, nameless force. If I could pick, I'd much rather have more focus on the individual units and their leaders/history/experiences rather than huge maps with even more units on both sides. Personally, I think even the DLCs, which aren't going into the HUGE territory for the most part, are still already stretching the boundaries of map sizes and headcounts.
And more mechanics ... I'd like to have stuff like a couple of additional unit flags, for example so you could have a unit that's great against stationary hard targets (bunkers) but can't put a dent into a tank, just simple stuff like that which I consider "within reach". But more mechanics sounds like, I dunno, Morale, or a full-fledged supply system. And frankly, I think these things are great, but have no place in a game like PzC. $0.02 and all.
VPaulus wrote:It's time to move to Steam.
chris10 wrote:That would put Matrix out of buisness so I doubt this ever to happen... Matrix has two great games which on Steam could do a lot better: War in the East and Distant Worlds...yet none of them is on steam so its a Publisher thing...
PzC has already been released boxed outside of Matrix/Slitherine in Germany and at least in the UK (and I think in Russia, too), so I don't really see the problem. It would open up this casual-oriented title to a host of new gamers.
However, one would have to be prepared for considerable price dropping, which is just the way things work on Steam. I bet a host of players would pick up PzC for $5 during one of Steam's spectacular sales.
I agree DW would also be a good title to put on there, but WitE? Cmon. It's as hardcore as a wargame can get. The core mechanics - from what I recollect purely from reading reviews - are innovative and casual-friendly, but that doesn't change the fact that this is a game which simulates the lice on the heads of individual soldiers and has them have an impact on the marching speed of an infantry column.
It can still be a great game - I wouldn't want to claim otherwise - but on mass-market-appeal, I'd rather put my money on PzC.
Also, I can see selling PzC for $5 being painful for Slitherine, imagine them selling WitE for $5. Out of the question.
Finally, VPaulus, as you're probably aware, I can only speculate about Rudankorts absence and possible reasons etc., but I know for a fact the way Slitherine chose to handle the DLCs, so I think it's fair to put SOME blame on them.
The amount of blame can be argued about, sure, but they're the one handling everything. Eltern haften für Ihre Kinder - anyone know the proper translation for this saying in english?
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rezaf
Edit: Remember the X-Files? Where did Chris' post go? *scratches head*