[Gameplay Bug] [Check Unit(s) Near Hex] [8.4.4]
Posted: Sun Jun 28, 2020 4:41 pm
I am working on an airborne scenario using some 'regular' unit types (eng, AT, art) in air transport simulating para support units.
I have placed an unsupplied airfield in each of the landing zones.
I've got a trigger that changes the hex owner when the air transport is in the airfield hex.
This works for for British units, but not US...
I have tried using Team and Alliance as Unit Owner, but it seems that it is the US unit itself that is the problem. BTW, no US unit type works.
I have attached a small test scenario. Start a multiplayer hotseat and move the UK and US airborne engineer units straight up to each German airfield.
I have placed an unsupplied airfield in each of the landing zones.
I've got a trigger that changes the hex owner when the air transport is in the airfield hex.
This works for for British units, but not US...
I have tried using Team and Alliance as Unit Owner, but it seems that it is the US unit itself that is the problem. BTW, no US unit type works.
I have attached a small test scenario. Start a multiplayer hotseat and move the UK and US airborne engineer units straight up to each German airfield.