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Feature Request: Destroyed bridges in 2D World & 3D Tactical Map modes

Posted: Sun Jun 21, 2020 3:26 pm
by Marsouin
Due to performance restrictions, I prefer to play on the 2D world or 3D tactical map modes (seem very similar to me?) However, as far as I can tell, it is impossible to tell whether or not a bridge is destroyed in either mapmode.

In a future update, I would love it if some way to tell a bridge's status was introduced for either mode. Perhaps a minature, low-poly version of the 3D world map bridge model? Coloring the road red as it crosses the water?

Similarly, one cannot tell where pontoon bridges are except by looking at movement radii.

If I'm wrong and there's a way to see this information on 2D world and 3D tactical options, Please let me know! If I couldn't find it, others probably couldn't, either; hopefully this thread will help them.

Re: Feature Request: Destroyed bridges in 2D World & 3D Tactical Map modes

Posted: Sun Sep 04, 2022 4:28 pm
by gal_anonym
This should be bug request not feature request. 2D World map is unusable without indication when bridge is destroyed or not and with pontoon bridges invisible.