Picts & Caledonii (Balanced, 550 BC campaign): the long time
Posted: Fri Jun 12, 2020 6:38 pm
Hello, All !
Having bought the game last month and just tried it some, I am now in my first serious campaign.
I never heard about it before but, when the email about the new ‘Persian’ DLC landed in my mailbox, I was reading stories by Robert Howard on Bran Mak Morn, King of some fantasized Picts and their struggle against Rome.
So I bought the game. So I’m playing the Picts (& Caledonii), Balanced, 550 BC Campaign.
I got the idea to write an AAR by reading the incredible one by Ezekiel and his pictish invasion of Greece. This one may end less spectacular (though I don’t know yet) but I take opportunity to explain my choices and ask some questions about mechanisms.
First milestone : Conquest of the British Islands (550 – 359 BC)
That’s where I stand now : I just conquered the last region in Britannia Inferior and so I own 4 provinces: Caledonia, Hibernia, Britannia Superior and Inferior. The progression was pretty starightforward : I start with 2 under-developped regions and it takes 40-50 years to build an army ready to annex the first barbarians around and create the Caledonian Province. From there, though the whole North of Britain was free while Silurs and Britones were fighting one another, my strategy was simple:
- with rare exceptions like landing on Hibernia or taking some opportunities during a war, I wait until a region is an objective before annexing. Thus 17 of my 27 regions are objectives (and legacy points).
- Never annex more than 2 or 3 regions at the same time ; if in war, make peace. Then wait until they are pacified. Thus, I only need 2 big armies : one with heavy infantry for plains and hills, and one with medium infantry for marsh and forests, and a little corps to impose martial law where necessary.
- don’t use brute force to annex what you can buy., so I bought a few regions from Silures and others. Picts having no manpower shortages, I put efforts to enhance my revenues of gold and metal (every region has a furnace, and blacksmiths and works when available). 200 Manpower + 200 Gold + 200 Metal is just a little more than 1 year’s gain and it’s more than enough to buy a region without pacification or revolt hassle.
- never get a building increasing decadence whatever advantage it gives : so no gladiator school, circus, pleasure house, bank, usurer… On the other hand, all caledonian ethnic regions have a thalassan temple, others getting a normal temple to convert the population.
My position now :
- 11'000 Gold (+ 252/year). It goes between 200 and 400 but I have now a bad aministrator.
- 1‘000 metal (+220/year), 1500 Manpower (+340/year)
- 4th in Legacy and my biggest fear is not to be able to stop Persia running with the game (see picture)
- it’s been more than 50 years that I could have become a level III civilization but I postpone this moment while I can. My ratio is now 1.79
For my next move, while I consolidate the Southern Britain regions to produce gold and culture, I have 3 possibilities :
- what I want now : invading the Iutii and Danemark. That would give 2.5 provinces totaling 11 regions well protected in the upper map.
- the whole province Batavia (Netherlands) is free. I can alliance with Belgae and colonize Batavia and its 4 regions quietly.
- invading or buying some waypoints between Britain and the Mediterranean then create a base (the baleares islands would be perfect, or maybe Corsica) to pre-position an army, a pirate fleet, a mighty fleet and see whether I can help Persia slowdown.
It shall probably be the 3 in this order. They said Germans are difficult to submit but I play methodically and, as you can see, with the idea to stand the test of time. No quick expansion: annex and develop!
Tell me what you think!
I just have one question: they say heavy infantry has disadvantages in broken terrain but I wanted tio invade a marsh region and the locals crushed my experienced army made of caledonian (medium) infantry with a general and a motivation speech. So I tried sending the plain army with heavy infantry and without speech and they crushed any opposition. Felt strange.
Having bought the game last month and just tried it some, I am now in my first serious campaign.
I never heard about it before but, when the email about the new ‘Persian’ DLC landed in my mailbox, I was reading stories by Robert Howard on Bran Mak Morn, King of some fantasized Picts and their struggle against Rome.
So I bought the game. So I’m playing the Picts (& Caledonii), Balanced, 550 BC Campaign.
I got the idea to write an AAR by reading the incredible one by Ezekiel and his pictish invasion of Greece. This one may end less spectacular (though I don’t know yet) but I take opportunity to explain my choices and ask some questions about mechanisms.
First milestone : Conquest of the British Islands (550 – 359 BC)
That’s where I stand now : I just conquered the last region in Britannia Inferior and so I own 4 provinces: Caledonia, Hibernia, Britannia Superior and Inferior. The progression was pretty starightforward : I start with 2 under-developped regions and it takes 40-50 years to build an army ready to annex the first barbarians around and create the Caledonian Province. From there, though the whole North of Britain was free while Silurs and Britones were fighting one another, my strategy was simple:
- with rare exceptions like landing on Hibernia or taking some opportunities during a war, I wait until a region is an objective before annexing. Thus 17 of my 27 regions are objectives (and legacy points).
- Never annex more than 2 or 3 regions at the same time ; if in war, make peace. Then wait until they are pacified. Thus, I only need 2 big armies : one with heavy infantry for plains and hills, and one with medium infantry for marsh and forests, and a little corps to impose martial law where necessary.
- don’t use brute force to annex what you can buy., so I bought a few regions from Silures and others. Picts having no manpower shortages, I put efforts to enhance my revenues of gold and metal (every region has a furnace, and blacksmiths and works when available). 200 Manpower + 200 Gold + 200 Metal is just a little more than 1 year’s gain and it’s more than enough to buy a region without pacification or revolt hassle.
- never get a building increasing decadence whatever advantage it gives : so no gladiator school, circus, pleasure house, bank, usurer… On the other hand, all caledonian ethnic regions have a thalassan temple, others getting a normal temple to convert the population.
My position now :
- 11'000 Gold (+ 252/year). It goes between 200 and 400 but I have now a bad aministrator.
- 1‘000 metal (+220/year), 1500 Manpower (+340/year)
- 4th in Legacy and my biggest fear is not to be able to stop Persia running with the game (see picture)
- it’s been more than 50 years that I could have become a level III civilization but I postpone this moment while I can. My ratio is now 1.79
For my next move, while I consolidate the Southern Britain regions to produce gold and culture, I have 3 possibilities :
- what I want now : invading the Iutii and Danemark. That would give 2.5 provinces totaling 11 regions well protected in the upper map.
- the whole province Batavia (Netherlands) is free. I can alliance with Belgae and colonize Batavia and its 4 regions quietly.
- invading or buying some waypoints between Britain and the Mediterranean then create a base (the baleares islands would be perfect, or maybe Corsica) to pre-position an army, a pirate fleet, a mighty fleet and see whether I can help Persia slowdown.
It shall probably be the 3 in this order. They said Germans are difficult to submit but I play methodically and, as you can see, with the idea to stand the test of time. No quick expansion: annex and develop!
Tell me what you think!
I just have one question: they say heavy infantry has disadvantages in broken terrain but I wanted tio invade a marsh region and the locals crushed my experienced army made of caledonian (medium) infantry with a general and a motivation speech. So I tried sending the plain army with heavy infantry and without speech and they crushed any opposition. Felt strange.