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Treasury, Income and Admin Burden

Posted: Tue Jun 09, 2020 2:34 am
by choppinlt
I've been meaning to post this for awhile, but since 1.3 came out my treasury has changed dramatically in an MP game I am playing. I had over 30,000 stored and it dipped to under 4,000 within 2 or 3 turns all while having positive income AFTER 1.3. I know that 1.3 introduced some limiters on money storage (which is a great feature IMHO), but is there a guide on what the upper limit of your standard treasury is? Additionally I played around with it to test some things. My economy is doing great with a typical income of over 6,000, but my treasury never gets much passed 5,000. I tried spending it all on a decision and my treasury still took 2 or 3 turns to recover to the the 5,000 level despite my 6,000 income. I know about the royal treasury, but is there a way we can understand what is going on with the algorithm? :?: My current situation makes it appealing to buy about 200 merc units to offset my income some, but that doesn't feel quite right either.

Thanks!

Re: Treasury, Income and Admin Burden

Posted: Tue Jun 09, 2020 8:37 am
by Pocus
Do you have this SP game where you have +6000 but don't progress past 5000? That is not expected.


Edit: Persia in the DLC can have such jump, upon losing the modifier 'Virtuous Administration'.

Re: Treasury, Income and Admin Burden

Posted: Tue Jun 09, 2020 1:12 pm
by choppinlt
I'm afraid I have no SP game to show this, it's an MP game we started after 1.1 came out. I am playing the Seleucids. Is there anything else I can do?

Re: Treasury, Income and Admin Burden

Posted: Tue Jun 09, 2020 3:42 pm
by Pocus
well, not much honestly. There must be an expense you are not factoring, are you sending gifts in diplomacy, this is not factored in the planned expenses.

Re: Treasury, Income and Admin Burden

Posted: Tue Jun 09, 2020 5:08 pm
by choppinlt
Nope, the draining of my coffers has prevented my donating to other causes. :) There is absolutely no other cost, it has been this way for several turns. For example I recently had a turn where I had about 5,000 in the treasury, +6000 income and I spent almost the entire treasury. The next turn I had about 1200 in the treasury. It rarely seems to recover at a rate greater than 1500/per turn regardless. I can plan around the handicap, I was just curious if it was intentional. It sounds like it's not, so thanks for the info. I wish I had a file to share!