Insane victory for Persia
Posted: Thu Jun 04, 2020 2:59 pm
Edit: Sorry it was ofcourse Suicidal level ...
so this means either
I'm the greatest player evar ... not likely
Persia is a bit OP .. maybe
Insane has some bugs .. likely
Insane is too easy ... definitely.
So some suggestions for levels beyond balanced spread out among the levels where its not per level above balanced.
+1/+2 movement cost (Bridge metigate 1)
-1/-2 max roll for starting troops quality Green/Unwilling Green, gain 1xp or level/turn up to recuite, adjusted for traning camp.
+1 Impediment to every region
- Lions/Bears/Wolfs everywhere? favourite passtime of Faraos, Kings etc
- Marsh/Swamps where were common before man came around in wet environments. Remove with Drain Marsh. Even Rome had a marsh.
- Dense forrest should be a feature in all of north europe. No farm/ranch before they are cleared
+1 cost to every building of either gold, MP or iron.
-5 loyalty per level over balanced.
more corruption events for high decadence regions when fewer than 3? provinces and to not get spammed then
-1% per level over balanced of Gold, MP and iron
-1% Gold, MP and iron per Province beyond the first general corruption.
if ruler is abysmal the best general + largest army should start a rebellion
No leader gives -2 on max roll.
Worse leader quality, can start at -1/-2 which affect max roll.
Another difficulty level OMGZ
so this means either
I'm the greatest player evar ... not likely
Persia is a bit OP .. maybe
Insane has some bugs .. likely
Insane is too easy ... definitely.
So some suggestions for levels beyond balanced spread out among the levels where its not per level above balanced.
+1/+2 movement cost (Bridge metigate 1)
-1/-2 max roll for starting troops quality Green/Unwilling Green, gain 1xp or level/turn up to recuite, adjusted for traning camp.
+1 Impediment to every region
- Lions/Bears/Wolfs everywhere? favourite passtime of Faraos, Kings etc
- Marsh/Swamps where were common before man came around in wet environments. Remove with Drain Marsh. Even Rome had a marsh.
- Dense forrest should be a feature in all of north europe. No farm/ranch before they are cleared
+1 cost to every building of either gold, MP or iron.
-5 loyalty per level over balanced.
more corruption events for high decadence regions when fewer than 3? provinces and to not get spammed then
-1% per level over balanced of Gold, MP and iron
-1% Gold, MP and iron per Province beyond the first general corruption.
if ruler is abysmal the best general + largest army should start a rebellion
No leader gives -2 on max roll.
Worse leader quality, can start at -1/-2 which affect max roll.
Another difficulty level OMGZ