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[Gameplay Bug] [Rice field terrain in winter] [8.4.4]

Posted: Tue Jun 02, 2020 11:31 pm
by prattaa
In winter conditions it appears that rice fields have a combat modifier of 0.0 for attacker & defender. Pacifist terrain. :D
bug.jpg
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Re: [Gameplay Bug] [Rice field terrain in winter] [8.4.4]

Posted: Fri Jun 05, 2020 5:05 pm
by GabeKnight
Confirmed, but I'll have to admit that I've never encountered this during play. Seems that I've never ever attacked someone on a frozen rice field before. But hey, climate change and all... :P

Re: [Gameplay Bug] [Rice field terrain in winter] [8.4.4]

Posted: Sun Jun 07, 2020 4:29 pm
by prattaa
In Erik's Allied Corps conversion campaigns he was using rice fields as faux bocage.

Re: [Gameplay Bug] [Rice field terrain in winter] [8.4.4]

Posted: Thu Jun 11, 2020 9:34 am
by bebro
The question is, what modifiers would it have in winter?

In some cases in Asia Winter is warm, with no snow an rice grows normally 2 or 3 times a year. In other parts of Asia winter is harsh incl. snow so then the field would not be under water and not much of an obstacle.

I think originally it was made for standard "summer" use only, not for winter (= snow terrain) settings.

Re: [Gameplay Bug] [Rice field terrain in winter] [8.4.4]

Posted: Fri Jun 12, 2020 7:35 am
by GabeKnight
bebro wrote: Thu Jun 11, 2020 9:34 am The question is, what modifiers would it have in winter?

In some cases in Asia Winter is warm, with no snow an rice grows normally 2 or 3 times a year. In other parts of Asia winter is harsh incl. snow so then the field would not be under water and not much of an obstacle.

I think originally it was made for standard "summer" use only, not for winter (= snow terrain) settings.
Maybe you shouldn't overthink this. The "0.9" from default/dry seems okay to me.
But if you want to: The graphics show the rice fields frozen, so I'm good with "1.0", too.

And a minor "bug" with the numbers: you should use the English decimal point instead of the comma:

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