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Update suggestion: Range rings option

Posted: Tue May 19, 2020 10:48 pm
by PoorOldSpike
Imagine this is an enemy force below, there are 4 ranged units in there and we have to spend time carefully identifying which are the ranged units, and then check their data to see what their range is, so that we can adjust our tactics accordingly, all of which takes time-
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So here's my update idea to identify them quicker-let the range ring appear around enemy units (below) when we simply mouse over them or click on them so that we can see in an instant what their range is and won't have to fiddle around looking up their data..:)
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Alternative suggestion- let there be a Hotkey that toggles ALL ranged units range rings 'On/Off' including our own friendly units)
Naval wargames like Harpoon (below) all have just such an option because it's vital to know what your and the enemies missiles and guns can reach. Here all the range rings are 'on'-
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Re: Update suggestion: Range rings option

Posted: Tue May 19, 2020 11:15 pm
by Retributarr
PoorOldSpike wrote: Tue May 19, 2020 10:48 pm Imagine this is an enemy force below, there are 4 ranged units in there and we have to spend time carefully identifying which are the ranged units, and then check their data to see what their range is, so that we can adjust our tactics accordingly, all of which takes time- "Major-WunderBar-Idea!!!"... us 'OFG's... "Old-Fat-Guys" do come up with some incredible startling ideas!

So here's my update idea to identify them quicker-let the range ring appear around enemy units (below) when we simply mouse over them or click on them so that we can see in an instant what their range is and won't have to fiddle around looking up their data..:) "No needless Buggering-Around... wasting lots of time!"

Alternative suggestion- let there be a Hotkey that toggles ALL ranged units range rings 'On/Off' including our own friendly units) "However!"... I suggest to make the said 'Range-Rings' to correspond to the 'Identies-National-Faction'... so that this lessens any possible confusion.

Naval wargames like Harpoon all have just such an option because it's vital to know what your and the enemies missiles and guns can reach. Here all the range rings are 'on'-
Again!!!... another 'Tremendous-Idea'.

Re: Update suggestion: Range rings option

Posted: Wed May 20, 2020 10:19 am
by SSLConf_pewp3w
100% agree, would really like to see this.

Re: Update suggestion: Range rings option

Posted: Wed May 20, 2020 11:32 am
by Horseman
Top suggestion 10/10

Please implement Devs!

Re: Update suggestion: Range rings option

Posted: Fri May 22, 2020 9:52 am
by Izanagi
This would be a wonderful addition to the game! It'd be helpful for remembering which of my own units can hit the enemy from afar too, heh.