Planes: "1-hex hop" update suggestion
Posted: Wed May 13, 2020 1:49 pm
In PC2, bombers and fighters hang motionless in the air after bombing/strafing their target.
That means they're blocking the hex for any other aircraft units that want to come in to hit the same target in the same turn.
Suggestion- give aircraft a free 1-hex movement "hop" after bombing/strafing so that they can hop to an adjacent hex to allow a second aircraft unit to come in, then a third and fourth etc in dramatic realistic "waves"..
(The Order of Battle game uses the "1-hex hop" feature and it works magnificently.)

http://www.mission4today.com/index.php? ... forum&f=92
That means they're blocking the hex for any other aircraft units that want to come in to hit the same target in the same turn.
Suggestion- give aircraft a free 1-hex movement "hop" after bombing/strafing so that they can hop to an adjacent hex to allow a second aircraft unit to come in, then a third and fourth etc in dramatic realistic "waves"..
(The Order of Battle game uses the "1-hex hop" feature and it works magnificently.)

http://www.mission4today.com/index.php? ... forum&f=92