Another impossible-to-loose battle lost (5 battle bugs)
Posted: Mon May 11, 2020 5:35 pm
This is actually the very next turn in my 6-months MP game, after I lost the battle described here. So what happened:
1. I have 2 armies in my Plain-terrain region; I give them commands to each attack+siege 2 distant enemy regions (to NE and E);
2. Before they managed to move out from the Plain, they are attacked and defeated by enemy army (the attacked detailed in previous post); but they still "retreated" to destination and conquer target enemy regions;
3. In the next turn, I give commands to both those armies to go back and "revenge" that battle I should have won (yes, my armies took damage, but also did the enemy), but this time I split biggest army and attack with only the best 28 troops (4HCav+10elephants+14archers, the rest will go to a region nearby to be used in attacks after). I commanded them to march at the enemy army, and also to Ptolemaic(also enemy to me and Seleucids) region behind it, where I suspected enemy will siege (the screenshot is before I gave commands, so I drew the lines):

4. Processing the turn, enemy indeed sieges the Ptolemaic region behind, while my troops are advancing towards it:

5. My best army arrives first to the Plain where I lost previous battle, and automatically conquers the region as Attacker, as it is supposed to:


6. My best army arrives to the Ptolemaic region where it engages in battle with the Seleucid army who was already there, sieging the Ptolemaic fortress. BUT SURPRISE (first bug): I am the defender!!

7. ANOTHER SURPRISE (second bug): 2 of my chariots are not in green margins, but replace 2 elephants (who replace 2 archers), leaving my flanks exposed and with weaker support. Therefore instead of winning, as Defender and messed up deployment, I only get a draw:

8. My second army joins the battle, and I finally get Attacker status. I will definitely win now.
EDIT: (5th bug I missed) my better 1-attacking-star general is replaced with weaker 0-attacking-star general.

9. AND LAST SURPRISES: the very weak cav replace almost ALL the much more powerful (as attack damage, even if low in health) elephants and HCav (third bug), which in turn replace archers as (weaker) support units(4th bug), lowering my total attack damage (ranged+melee) to almost nothing! Therefore I loose the battle which was impossible-to-loose, if not for these 4 bugs:

Please help me understand if this is realistic, or should be fixed. Thanks.
(FYI: It took me 2 days to print-screen and report these issues in these 2 threads (with edits, replies to comments), I just hope is worth it)
1. I have 2 armies in my Plain-terrain region; I give them commands to each attack+siege 2 distant enemy regions (to NE and E);
2. Before they managed to move out from the Plain, they are attacked and defeated by enemy army (the attacked detailed in previous post); but they still "retreated" to destination and conquer target enemy regions;
3. In the next turn, I give commands to both those armies to go back and "revenge" that battle I should have won (yes, my armies took damage, but also did the enemy), but this time I split biggest army and attack with only the best 28 troops (4HCav+10elephants+14archers, the rest will go to a region nearby to be used in attacks after). I commanded them to march at the enemy army, and also to Ptolemaic(also enemy to me and Seleucids) region behind it, where I suspected enemy will siege (the screenshot is before I gave commands, so I drew the lines):

4. Processing the turn, enemy indeed sieges the Ptolemaic region behind, while my troops are advancing towards it:

5. My best army arrives first to the Plain where I lost previous battle, and automatically conquers the region as Attacker, as it is supposed to:


6. My best army arrives to the Ptolemaic region where it engages in battle with the Seleucid army who was already there, sieging the Ptolemaic fortress. BUT SURPRISE (first bug): I am the defender!!

7. ANOTHER SURPRISE (second bug): 2 of my chariots are not in green margins, but replace 2 elephants (who replace 2 archers), leaving my flanks exposed and with weaker support. Therefore instead of winning, as Defender and messed up deployment, I only get a draw:

8. My second army joins the battle, and I finally get Attacker status. I will definitely win now.
EDIT: (5th bug I missed) my better 1-attacking-star general is replaced with weaker 0-attacking-star general.

9. AND LAST SURPRISES: the very weak cav replace almost ALL the much more powerful (as attack damage, even if low in health) elephants and HCav (third bug), which in turn replace archers as (weaker) support units(4th bug), lowering my total attack damage (ranged+melee) to almost nothing! Therefore I loose the battle which was impossible-to-loose, if not for these 4 bugs:

Please help me understand if this is realistic, or should be fixed. Thanks.
(FYI: It took me 2 days to print-screen and report these issues in these 2 threads (with edits, replies to comments), I just hope is worth it)