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commander information buttons dont work

Posted: Mon Apr 27, 2020 2:34 am
by ManniW
The information buttons inside the commander menu dont work with version 8.4.1.
Example:
Image

Hopefully you can give us a hotfix for this - certainly just a little mistake...
Thank you !

Re: commander information buttons dont work

Posted: Tue Apr 28, 2020 12:50 pm
by GabeKnight
Can confirm.

Re: commander information buttons dont work

Posted: Tue Apr 28, 2020 6:11 pm
by Igor1941
Image

Re: commander information buttons dont work

Posted: Tue Apr 28, 2020 7:02 pm
by ManniW
I dont like to play without this important feature - I started Erics 39/40 campaign and I will wait now. Also with 8.4.1. game crash to desktop many times, but only with Erics campaign - the Red steel campaign running fine !
Is there a way to go back to the last full working version 8.4.0 ?

Re: commander information buttons dont work

Posted: Wed Apr 29, 2020 7:40 am
by bebro
Well for playing Red Steel you need the most recent version, which is 841. It's on our to-do list certainly to fix this prob.

Re: commander information buttons dont work

Posted: Fri May 01, 2020 9:37 pm
by LNDavoust
ManniW wrote: Tue Apr 28, 2020 7:02 pm I dont like to play without this important feature - I started Erics 39/40 campaign and I will wait now. Also with 8.4.1. game crash to desktop many times, but only with Erics campaign - the Red steel campaign running fine !
Is there a way to go back to the last full working version 8.4.0 ?
Not trying to change your mind, Manni, but just for your information: the commanders bonifications still work in 8.4.1., they just dont appear in the info window of the unit. If you are distributing your commanders in the deployment phase (as i usually do), what you can do is to un-attach the commander, check the commander's info using the portrait in the right column (which is still possible in the present version of the game) and then reattach the guy to your unit of choice. This method is slower but doable. Note that this is not a practical possibility if you are already playing the scenario (since un-attach the commander take a whole turn, etc...), so this is indeed a bug that needs a fix, but just wanted to say that the thing is not exactly a deal-breaker and the game can be played at the current state.

If you already knew this, sorry for my nonsensical mumbling :)