Page 1 of 1

Multiplayer terrain graphics all messed up.

Posted: Sun Apr 26, 2020 9:30 pm
by Ironwulf
I'm playing my first FGII multiplayer game and right off the bat I noticed that the terrain graphics are all jacked up.

By jacked I mean:
The ordering of the graphic layers is all wrong and is perhaps offset from the hex grid as well.
The match is unplayable as it's impossible to understand visually what the actual terrain is your units are on.
The only way to know for sure is to click on each hex and check what type it is.

When I receive my next turn ill grab some screenshots.

Other than that - enjoying the game but I hope the multiplayer works.

Re: Multiplayer terrain graphics all messed up.

Posted: Mon May 11, 2020 3:48 pm
by OBG_primetide
This should not really be connected to multiplayer other than potentially the map being to large. If that happens during for example Onslaught games, it is likely a garphic card VRAM issue.