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You want Jumbo?
Posted: Mon Apr 03, 2006 4:30 am
by Redpossum
Re: Jumbo
Posted: Mon Apr 03, 2006 3:39 pm
by quintusvarus
Ave Possum
I don't recognise the screen/all units. Is this from an on-line battle (I have only had time to play the AI thus far)? As regards the value of elephants I'm trying them out on my second run through as the Romans - not greatly impressed thus far, I expected them to be far more destructive of heavy infantry in open ground.
Nice
Posted: Mon Apr 03, 2006 5:36 pm
by kyle
why one elephant though?
Posted: Mon Apr 03, 2006 7:30 pm
by sum1won
An elephant that big, who needs more than one? What would you feed them?
Posted: Mon Apr 03, 2006 10:13 pm
by Redpossum
LOL
Quintus - it's a screenshot from the scenario editor, that's why you don't recognise it

And you are correct, elephants suck.
The scenario editor is actually not that bad once you get used to it. It has a few little quirks, and one or two major ones, but they all have work-arounds, and you do get used to it eventually.
At this point, I am 35 scenarios into a 41-scenario new celtic campaign, and actually getting fairly practiced with the editor.
One little quirk is that sometimes when you load into the editor a saved scenario which uses some/all of the same units as the last scenario you loaded into the editor, the editor will display the wrong models. This is purely a visual display error, and it's only in the editor. When you go to actually play the scenario, all the correct models are displayed.
I had just loaded and edited a scenario that used some elephants. Then I loaded another scenario using roman units, and the editor displayed that huge elephant where the roman legate should have been.
I thought it was highly amusing, so I did a screen capture and posted it.
Be thankful I was feeling restrained. I was
strongly tempted to post it as -
"GIANT ELEPHANT HACK!"
"OMG, I DISCOVERD A SEKRIT HACK WHER3 J00 GET LIKE GIANT ELEPHANTS, AND WHEN THEY MAKE THAT TRUMPETING SOUND, THERES BEAMS SHOOT OUT OF THEIR EYES, LIKE OMG LASERS, PEW! PEW! PEW!"
But I thought about that and decided it might cause Slitherine grief, (you know how rumors get started), so I didn't.
Posted: Mon Apr 03, 2006 11:01 pm
by pipfromslitherine
Damn straight. You'll have to work a lot harder to find the giantalienelephant cheat.
I find they work especially well against Pretorians - especially with the 'cooking in their armour' FX...
Cheers
Pip
dang pip
Posted: Tue Apr 04, 2006 1:08 am
by kyle
rofl
Posted: Tue Apr 04, 2006 11:43 am
by spedius01
Ave all,
Like this
http://www.rathergood.com/elephants/
Enjoy!
Vale
M. Spedius Corbulo
Posted: Wed Apr 05, 2006 7:11 am
by tora_tora_tora
Have heard Hunnibal comand his army from the top of the war elephant.
so, armored elephants with command radius and order growth can subusituate legate.
Or making some variations of elephants might be good.
Posted: Wed Apr 05, 2006 9:16 am
by quintusvarus
What irritated me was that enemy elephants getting amonst my heavy troops cause absolute mayhem, but my own elephants have nothing like the same effect on enemy heavies.
Posted: Wed Apr 05, 2006 9:24 am
by IainMcNeil
The elephants work better at higher levels. Also you need to support them. If you let them get outnumbered and surrounded they will drop very fast. If you can mix them in with other troops to take the casualties you end up with 8 highly effective killing machines that beef up your kill rate.
Posted: Wed Apr 05, 2006 11:19 am
by sum1won
I remember that xasiv used a nasty combo of praetorians and elephants. It was half his army, but it chewed through mine.