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islands

Posted: Sat Apr 18, 2020 6:53 pm
by TopGun1
how can you get off one you are there maybe have a dirt airfield or a harbor?
:mrgreen: Gun

Re: islands

Posted: Sat Apr 18, 2020 8:14 pm
by PoorOldSpike
TopGun1 wrote: Sat Apr 18, 2020 6:53 pmhow can you get off one you are there maybe have a dirt airfield or a harbor?

Are you talking about a Scenario or the Random mission generator?
In the generator set it up with the 'Custom Army' box ticked, then you can select units that are stuck on islands and hit 'Disband' to return them (and their cost points and slots) to the force pool, then purchase them and re-deploy them on the mainland.

PS- the supply system on the generators 'Island' terrain can be very confusing, so I don't recommend islands for beginners.
PS again- your posts would be better in the 'Topics' forum where more eyeballs would see them..:)

Re: islands

Posted: Sun Apr 19, 2020 2:43 pm
by TopGun1
Playing a random so there was a city that had to b captured on it. When you go to it you cannot get off. It wasnt a scenario where a unit started there but went to it.

Re: islands

Posted: Sun Apr 19, 2020 3:19 pm
by PoorOldSpike
TopGun1 wrote: Sun Apr 19, 2020 2:43 pmPlaying a random so there was a city that had to b captured on it. When you go to it you cannot get off. It wasnt a scenario where a unit started there but went to it.
How did the unit get to the city on the island?

Re: islands

Posted: Sun Apr 19, 2020 3:24 pm
by TopGun1
transport from a port on mainland

Re: islands

Posted: Sun Apr 19, 2020 7:33 pm
by PoorOldSpike
TopGun1 wrote: Sun Apr 19, 2020 3:24 pmtransport from a port on mainland
If there's no port or airfield on the island there'll be no ship or plane to transport you off, so I think you'll be like Robinson Crusoe.

Re: islands

Posted: Sun Apr 19, 2020 8:55 pm
by TopGun1
Thats why maybe a dirt airfield or port. Wouldnt b a bad idea.

Re: islands

Posted: Mon Apr 20, 2020 3:48 pm
by PoorOldSpike
TopGun1 wrote: Sun Apr 19, 2020 2:43 pm Playing a random so there was a city that had to b captured on it. When you go to it you cannot get off..

If it was a supply source city you'll score a kool 100 prest pts for walking into it, plus 20 more each turn if you own it for the rest of the game, so you did good to grab it.
Ordinary cities score 50 for capture and 10 per turn, so they're worth grabbing too.
Tip- Don't transport a strong expensive unit to capture island cities, use a weak low-value unit (or a split infantry unit) so even though it's marooned there you won't miss it much.

Re: islands

Posted: Mon Apr 20, 2020 5:12 pm
by TopGun1
yea makes sense to use a cheapy.
Thanks