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Heroes. Maybe we need more?
Posted: Thu Apr 16, 2020 7:59 pm
by Panzerpimp
So I was thinking about heroes. 3 heroes is ok on a unit. Some units get overpowered sometimes, we all know that.
The problem is I think in the very long campaigns (60-80 scenarios) 3 heroes is not that much.
I would like an additional hero on a unit in a really long camapign path. So, 4 heroes maximum.
I think It is impossible to mod that.
But how the game would play? Will it break the game completely? What do you think?
Re: Heroes. Maybe we need more?
Posted: Thu Apr 16, 2020 9:50 pm
by sauvequipeut
Can't see it would break the game anymore than Dear Ollie or Super-Woodel already did. Execute Plan 66!
Don't think a 4th hero would change much - on current scales, it would take 3000+ kills to qualify...how many units even in GC are going to make that?...Except maybe a couple of the scripted Jedi. You would maybe have to change the brackets to say 100/300/1000/2000 before it would have a noticeable impact.
Re: Heroes. Maybe we need more?
Posted: Fri Apr 17, 2020 6:27 am
by Erasermarek
Oleh Dir in Stalingrad have 100+ Infratry kills.... i dont think i need more units than this infratry superunit. Uber Rudel clear all airfield for me... It will be too easy than.
Re: Heroes. Maybe we need more?
Posted: Fri Apr 17, 2020 9:05 pm
by Panzerpimp
sauvequipeut wrote: ↑Thu Apr 16, 2020 9:50 pm
Can't see it would break the game anymore than Dear Ollie or Super-Woodel already did. Execute Plan 66!
Erasermarek wrote: ↑Fri Apr 17, 2020 6:27 am
Oleh Dir in Stalingrad have 100+ Infratry kills.... i dont think i need more units than this infratry superunit.
Agreed. I really don't like super heroes in the Grand Campaign.
But the thing is when we have a really long campaign (50+ Scenarios) I would like some more normal random heroes. I would like to have the opportunity to further improve my veteran units.