Tournamant Pairings in Round 1
Posted: Thu Mar 19, 2009 4:31 pm
JUst a poll to see what everyone things about First Round Pairings in Tournaments
and the problem with this is....?hammy wrote:BTW, don't get me going about 'advanced' or 'accelerated' pairings. They might work in Chess but really don't do the business in a wargames tournament. I know of at least one winner in such a tournament who said that as the event went on his games got easier. My experience of AP systems is similar.
Must resist......lawrenceg wrote:and the problem with this is....?hammy wrote:BTW, don't get me going about 'advanced' or 'accelerated' pairings. They might work in Chess but really don't do the business in a wargames tournament. I know of at least one winner in such a tournament who said that as the event went on his games got easier. My experience of AP systems is similar.
hammy wrote:Must resist......lawrenceg wrote:and the problem with this is....?hammy wrote:BTW, don't get me going about 'advanced' or 'accelerated' pairings. They might work in Chess but really don't do the business in a wargames tournament. I know of at least one winner in such a tournament who said that as the event went on his games got easier. My experience of AP systems is similar.
Because it is there in the list of options and as my 'prefered' option isn't quite there I thought I might as well mention it in passingnikgaukroger wrote:So why raise it?
Actually there is no sign of Reigate domination of the FoG tournament calendar in the UK at present.hazelbark wrote:Of course the answer is NONE they aren't reigate...
Only irrational if a draw in the first round of the comp put you out of the running - you could usually stand a draw out of the games in a comp weekend and still win, but not a loss (at least this was/is the perception and I recall having exactly that conversation with Graham Evans at Warfare some years ago and Dave Handley at the Challenge last year).lawrenceg wrote: Also I have heard a very good player (of DBM) say that if he played another very good player in the first round, both would play conservatively, not wanting to risk defeat and consequently being out of the running for 1st place (as normally you had to win all games to win a big DBM tournament). This meant that there would be a high risk of a draw, putting both players out of the running. If they met in the last round, they would both really go for a win, taking any necessary risks. This looks like an irrational strategy for the first round meeting, but people are irrational.
The general idea is that a poor player who won his easy first round game would meet a good player who won his difficult first round game in the second or a later round and get knocked back down.plewis66 wrote:Well, I've never had this discussion before so I'm going to stick my 'penneth in.
As a largely non-tournament player who only takes part in competition very, very rarely, I would feel uncomfortable with this idea of Advanced Pairing.
I've never come across the idea before, and it seems perverse to me. I can't even really believe it means what I think it means. So, as a low ranked player, I would be deliberately drawn against other low ranked players, thus improving my chances of a good result? And highly ranked players would be deliberately drawn against each other, limiting their chances of a good result?
As a complete outsider to competition, I have to say that just sounds plain daft, and as someone who I presume is meant to benefit from the system, I would really be unhappy about it. I want to earn good results honestly or not at all.
It's all a bit too loony-left social welfare system for me.
I can only report what I remember, which was that the player in question thought his chances of winning the tournament were reduced if he met another good player in the first round, compared to meeting in the last round. THis might have been in the context of Britcon, Challenge or IWF WIC.nikgaukroger wrote:Only irrational if a draw in the first round of the comp put you out of the running - you could usually stand a draw out of the games in a comp weekend and still win, but not a loss (at least this was/is the perception and I recall having exactly that conversation with Graham Evans at Warfare some years ago and Dave Handley at the Challenge last year).lawrenceg wrote: Also I have heard a very good player (of DBM) say that if he played another very good player in the first round, both would play conservatively, not wanting to risk defeat and consequently being out of the running for 1st place (as normally you had to win all games to win a big DBM tournament). This meant that there would be a high risk of a draw, putting both players out of the running. If they met in the last round, they would both really go for a win, taking any necessary risks. This looks like an irrational strategy for the first round meeting, but people are irrational.
In my experience it depended on the numbers in the competition. in a small field a draw in the first round was fine, as all you needed to do then was win the rest of the games. The larger the field got the more difficult that became, so more pressure on getting a result to start with. The danger with getting an exact draw in the first round was always that your round 2 opponent might well be a stodgy player with a stodgy army so dificult to get a big win.lawrenceg wrote:I can only report what I remember, which was that the player in question thought his chances of winning the tournament were reduced if he met another good player in the first round, compared to meeting in the last round. THis might have been in the context of Britcon, Challenge or IWF WIC.nikgaukroger wrote:Only irrational if a draw in the first round of the comp put you out of the running - you could usually stand a draw out of the games in a comp weekend and still win, but not a loss (at least this was/is the perception and I recall having exactly that conversation with Graham Evans at Warfare some years ago and Dave Handley at the Challenge last year).lawrenceg wrote: Also I have heard a very good player (of DBM) say that if he played another very good player in the first round, both would play conservatively, not wanting to risk defeat and consequently being out of the running for 1st place (as normally you had to win all games to win a big DBM tournament). This meant that there would be a high risk of a draw, putting both players out of the running. If they met in the last round, they would both really go for a win, taking any necessary risks. This looks like an irrational strategy for the first round meeting, but people are irrational.
Worst still is ending up in the "draw zone" after 2 games - very likely to get a drawmeister thereafter and die of boredom ...grahambriggs wrote:
In my experience it depended on the numbers in the competition. in a small field a draw in the first round was fine, as all you needed to do then was win the rest of the games. The larger the field got the more difficult that became, so more pressure on getting a result to start with. The danger with getting an exact draw in the first round was always that your round 2 opponent might well be a stodgy player with a stodgy army so dificult to get a big win.
Graham
This is no worse than a random pairing in the first round, which can also give an easy ride (and sometimes easier) to a top gun in the first few rounds. The Accelerated pairing used at the Melbourne IWF reduces the chances of it happening. THe easiest ride a top gun can get is:grahambriggs wrote:I much prefer random draw with the exception of avoiding clubmates. I understand why seeding gets done (more chance of the best player winning the comp) but it's always seemed unfair to me.
Accelerated pairings failed to work in practice in the comp I played it in (Melbourne IWF) All it seemed to do was to put three or four third tier players at the top of the draw in round three (when the pairings were merged together).
They weren't bad players (had won first two games) but they were promptly slaughtered if they were drawn against a top gun. This meant that round three (and perhaps round four) it was a case of which top guns got an easy game and which played a tough opponent. Hence luck of the draw seemed more important, not less.
So it seemed that the strongest players could actually have a quite easy ride for the first few rounds. I'm not really sure why the practice was such when clever people assure me that the theory is sound but that's how it seemed to work.