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rallying up

Posted: Wed Apr 08, 2020 3:15 pm
by lapdog666
what are the chances of units rallying up

need exact math for
average quality
1) disrupted > steady
2) fragmented >disrupted

superior quality
1)disrupted > steady
2)fragmented > disrupted

raw quality
1) disrupted > steady
2)fragmented >disrupted

also do things like "nearby enemies" or "threatened flank" or any other that comes to your mind modify these percentages?

Re: rallying up

Posted: Wed Apr 08, 2020 5:41 pm
by rbodleyscott
See: https://steamcommunity.com/sharedfiles/ ... =735499412

It is the same in FOG2.

To rally they must pass the Cohesion Test, so the % chance of rallying is 100 minus the % chance of failing the cohesion test.

See manual section 15.2 for the list of Cohesion Test modifiers and which ones apply when.