Planes in PC2
Posted: Tue Apr 07, 2020 7:51 pm
I am playing Steel Steamroller.
Soviet planes cannot reach south area from any of their back based airports. One plane if lucky can barely get it if the game decides it gets the south west hex on the mid back base. Which is just luck
The new rule for plane movement rule was not well thought out as it is irrelevant of the size of the map. Why can Paratroopers stay in the sky for several turns????
Planes are very limited in their actions... The fights are always the same.. You quickly know what they will do since they location is always pinned to an airport.
Again i guess a design decision for solo campaigns which totally ruins the MP games. It also puts a heavy burden on airport locations in the design of maps.. and makes winning random maps more prone to luck
Sorry to be negative.. but I am not having fun.
Soviet planes cannot reach south area from any of their back based airports. One plane if lucky can barely get it if the game decides it gets the south west hex on the mid back base. Which is just luck
The new rule for plane movement rule was not well thought out as it is irrelevant of the size of the map. Why can Paratroopers stay in the sky for several turns????
Planes are very limited in their actions... The fights are always the same.. You quickly know what they will do since they location is always pinned to an airport.
Again i guess a design decision for solo campaigns which totally ruins the MP games. It also puts a heavy burden on airport locations in the design of maps.. and makes winning random maps more prone to luck
Sorry to be negative.. but I am not having fun.