Unable to play
Posted: Sat Mar 28, 2020 8:02 pm
Dear all!
Before 1.06 I was not able to play the game, as my computer was crashing when loading a scenario. With the new update I was able to play, but when I tried to leave the game I had to turn off the computer and restart. Now I got the following error message when starting the game again:
LoginId:21699a5944d541d10adddeaf66916249
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 644] BulkData compressed header read error. This package may be corrupt!
PanzerCorps2_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize()
PanzerCorps2_Win64_Shipping!operator<<() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Containers\Array.h:1080]
PanzerCorps2_Win64_Shipping!UEGameInstance::ReadHeader() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\UEGameInstance.cpp:497]
PanzerCorps2_Win64_Shipping!ULoadMenu::SetRow() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:412]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<`USavedGamesMenu::FillList'::`30'::<lambda_5>,void>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:927]
PanzerCorps2_Win64_Shipping!SweetButton::Press() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:80]
PanzerCorps2_Win64_Shipping!USweetButton::PressNoSound() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:313]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::FillList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:131]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::ConfigureList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:149]
PanzerCorps2_Win64_Shipping!UINavigator::Chain::NavTo() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Navigator.cpp:26]
PanzerCorps2_Win64_Shipping!``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\MainMenu.cpp:57]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>,FReply,FPointerEvent const &>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:926]
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Before 1.06 I was not able to play the game, as my computer was crashing when loading a scenario. With the new update I was able to play, but when I tried to leave the game I had to turn off the computer and restart. Now I got the following error message when starting the game again:
LoginId:21699a5944d541d10adddeaf66916249
EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 644] BulkData compressed header read error. This package may be corrupt!
PanzerCorps2_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize()
PanzerCorps2_Win64_Shipping!operator<<() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Containers\Array.h:1080]
PanzerCorps2_Win64_Shipping!UEGameInstance::ReadHeader() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\UEGameInstance.cpp:497]
PanzerCorps2_Win64_Shipping!ULoadMenu::SetRow() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:412]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<`USavedGamesMenu::FillList'::`30'::<lambda_5>,void>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:927]
PanzerCorps2_Win64_Shipping!SweetButton::Press() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:80]
PanzerCorps2_Win64_Shipping!USweetButton::PressNoSound() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:313]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::FillList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:131]
PanzerCorps2_Win64_Shipping!USavedGamesMenu::ConfigureList() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\SaveLoadMenu.cpp:149]
PanzerCorps2_Win64_Shipping!UINavigator::Chain::NavTo() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Navigator.cpp:26]
PanzerCorps2_Win64_Shipping!``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\MainMenu.cpp:57]
PanzerCorps2_Win64_Shipping!std::_Func_impl_no_alloc<``UMainMenu::OnCreated'::`2'::<lambda_2>::operator()'::`2'::<lambda_1>,FReply,FPointerEvent const &>::_Do_call() [C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314\INCLUDE\functional:926]
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll