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Warriors/Medium Foot
Posted: Sat Mar 28, 2020 1:56 pm
by StuccoFresco
Is there any in-game mechanical difference between those two unit types?
Re: Warriors/Medium Foot
Posted: Sat Mar 28, 2020 2:28 pm
by SnuggleBunnies
Warriors get more movement, but are also more likely to uncontrollably pursue defeated foes.
Re: Warriors/Medium Foot
Posted: Sat Mar 28, 2020 2:55 pm
by StuccoFresco
Thanks. Is this stated somewhere? I've looked the manual but didn't see it.
Re: Warriors/Medium Foot
Posted: Sat Mar 28, 2020 10:27 pm
by SnuggleBunnies
Hmm, not really. It's mentioned in two spots in the Sengoku Jidai manual, but not at all in the Pike and Shot manual. I do believe it is the same in both games, but I suppose I can't be 100% sure. Honestly these troops rarely appear, so it's not much of a factor. Are there any warrior types in the base game besides Highlanders? I suppose there are some in some mods.
Re: Warriors/Medium Foot
Posted: Tue May 05, 2020 2:28 am
by thelmayates
Warriors can move 3 spaces, and can charge cavalry.
Re: Warriors/Medium Foot
Posted: Tue May 05, 2020 1:07 pm
by SnuggleBunnies
Not true. Any non missile infantry can charge cavalry. However, even warriors that have, say, 50% Bow, Swordsmen cannot charge cavalry.
Re: Warriors/Medium Foot
Posted: Wed May 06, 2020 9:55 am
by Athos1660
If I get it right, there are :
- unit 'attributes' that can be modded via the squads file or scripts, like adding more men or 50% Swordsmen to a unit, etc.
- unit 'attributes' that can't be modded, that are linked to the type of the unit (and coded in the engine ?), like Dragoons being moderately disordered in difficult terrain or missile infantry unable charge cavalry.
Is it correct ? Or maybe the latter can also be modded ?
Re: Warriors/Medium Foot
Posted: Wed May 06, 2020 3:16 pm
by Cronos09
All of these parameters are moddable:
Disordering units - FUNCTION TileDisorder(me, x, y) in CombatTools.BSF,
The ability of infantry to attack cavalry - FUNCTION ChargePermitted(me, enemy) in CombatTools.BSF.
Re: Warriors/Medium Foot
Posted: Wed May 06, 2020 4:04 pm
by Athos1660
Cronos09 wrote: ↑Wed May 06, 2020 3:16 pm
All of these parameters are moddable:
Disordering units -
FUNCTION TileDisorder(me, x, y) in CombatTools.BSF,
The ability of infantry to attack cavalry -
FUNCTION ChargePermitted(me, enemy) in CombatTools.BSF.
Okay. Thank you

Re: Warriors/Medium Foot
Posted: Wed May 06, 2020 5:27 pm
by Athos1660
Cronos09 wrote: ↑Wed May 06, 2020 3:16 pm
All of these parameters are moddable:
Disordering units -
FUNCTION TileDisorder(me, x, y) in CombatTools.BSF,
Thanks to you, now my mounted Dragons are moderately disordered in rough terrain and severely disordered in difficult terrain. Nice ! Thank you
