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Difficulty settings
Posted: Fri Mar 27, 2020 10:55 pm
by superman81906
We are missing the option to add 1-5 turns per scenario, and to let the AI have more points to buy more units. PC1 did this. Right now you can either have a turn limit or no turn limit, nothing in between. And you can limit your points for units with a difficulty setting, but can't seem to give the AI more points. Is there a way to artificially do this in the files?
Re: Difficulty settings
Posted: Fri Mar 27, 2020 11:07 pm
by nexusno2000
superman81906 wrote: ↑Fri Mar 27, 2020 10:55 pm
We are missing the option to add 1-5 turns per scenario, and to let the AI have more points to buy more units. PC1 did this. Right now you can either have a turn limit or no turn limit, nothing in between. And you can limit your points for units with a difficulty setting, but can't seem to give the AI more points. Is there a way to artificially do this in the files?
AI doesn't really buy units, even when it has the prestige. This is related to how the scenarios are done. So the prestige slider would not matter.
Re: Difficulty settings
Posted: Sat Mar 28, 2020 5:44 am
by eddieballgame
A way to give the AI more points is via the 'Commander Trait Points' setting.
Per the campaign, one could set the amount to 4 (for example, btw max is 10) & just choose 2.
I, assume, the AI would apply the full amount.
Thus, creating another type of 'Difficulty Setting'.
Using the Editor, one can create new scenarios & make these types of adjustments.
One could even use this method as a type of handicapping system per a multiplayer game.
What would be really cool is, if one could create a Commander & save it for future games.
This could be used per creating a database of Commanders.
Using the max points (10), one could even create a database of historical generals.
Re: Difficulty settings
Posted: Sat Mar 28, 2020 11:14 am
by Yogi the Great
Add more AI units? It already has a lot more than I do!
