Game crash after selecting North Africa scenario
Posted: Thu Mar 26, 2020 4:21 pm
Hello,
I have been playing game for few hours and I didnt encounter any issues so far but now after campaign in France when given a chocie between Barbarossa and North Africa after chosing North Africa scenario my game crash. Same happens when I want to start new campaign in North Africa. Others scenario seems to work properly.
This is crash report that I get after trying to launch scenario:
PanzerCorps2_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize()
PanzerCorps2_Win64_Shipping!operator<<() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Containers\Array.h:1124]
PanzerCorps2_Win64_Shipping!UBuilderComponent::LoadCache() [C:\Projects\PanzerCorps2\New\trunk\Source\Terrain\TerrainBuilder.cpp:1042]
PanzerCorps2_Win64_Shipping!UBuilderComponent::Build() [C:\Projects\PanzerCorps2\New\trunk\Source\Terrain\TerrainBuilder.cpp:93]
PanzerCorps2_Win64_Shipping!GameEngine::LoadUnits() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:90]
PanzerCorps2_Win64_Shipping!GameState::xproperty_units_meta::Access::Move() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\GameState.h:47]
PanzerCorps2_Win64_Shipping!BinMetaData::Read<GameState,std::unordered_map<int,unique<Unit,std::default_delete<Unit> >,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,unique<Unit,std::default_delete<Unit> > > > > >() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:622]
PanzerCorps2_Win64_Shipping!BinSerializer<GameWorld,void *>::Read() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:515]
PanzerCorps2_Win64_Shipping!GameEngine::StartGame() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:417]
PanzerCorps2_Win64_Shipping!``UEGameInstance::PlayScenario'::`2'::<lambda_1>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\UEGameInstance.cpp:327]
PanzerCorps2_Win64_Shipping!AGame::Initialize() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Game.cpp:81]
PanzerCorps2_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(UWorld *,UWorld::InitializationValues),`AGame::Serialize'::`11'::<lambda_1> >::ExecuteIfSafe() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:1002]
PanzerCorps2_Win64_Shipping!UWorld::InitWorld()
PanzerCorps2_Win64_Shipping!UEngine::LoadMap()
PanzerCorps2_Win64_Shipping!UEngine::Browse()
PanzerCorps2_Win64_Shipping!UEngine::TickWorldTravel()
PanzerCorps2_Win64_Shipping!UGameEngine::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
I tryed disabling my antivirus and updated my graphic card drivers.
I have been playing game for few hours and I didnt encounter any issues so far but now after campaign in France when given a chocie between Barbarossa and North Africa after chosing North Africa scenario my game crash. Same happens when I want to start new campaign in North Africa. Others scenario seems to work properly.
This is crash report that I get after trying to launch scenario:
PanzerCorps2_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize()
PanzerCorps2_Win64_Shipping!operator<<() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Containers\Array.h:1124]
PanzerCorps2_Win64_Shipping!UBuilderComponent::LoadCache() [C:\Projects\PanzerCorps2\New\trunk\Source\Terrain\TerrainBuilder.cpp:1042]
PanzerCorps2_Win64_Shipping!UBuilderComponent::Build() [C:\Projects\PanzerCorps2\New\trunk\Source\Terrain\TerrainBuilder.cpp:93]
PanzerCorps2_Win64_Shipping!GameEngine::LoadUnits() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:90]
PanzerCorps2_Win64_Shipping!GameState::xproperty_units_meta::Access::Move() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\GameState.h:47]
PanzerCorps2_Win64_Shipping!BinMetaData::Read<GameState,std::unordered_map<int,unique<Unit,std::default_delete<Unit> >,std::hash<int>,std::equal_to<int>,std::allocator<std::pair<int const ,unique<Unit,std::default_delete<Unit> > > > > >() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:622]
PanzerCorps2_Win64_Shipping!BinSerializer<GameWorld,void *>::Read() [C:\Projects\PanzerCorps2\New\trunk\Source\Common\BinSerializer.h:515]
PanzerCorps2_Win64_Shipping!GameEngine::StartGame() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\GameEngine.cpp:417]
PanzerCorps2_Win64_Shipping!``UEGameInstance::PlayScenario'::`2'::<lambda_1>::operator()'::`2'::<lambda_1>::operator()() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\UEGameInstance.cpp:327]
PanzerCorps2_Win64_Shipping!AGame::Initialize() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Game.cpp:81]
PanzerCorps2_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(UWorld *,UWorld::InitializationValues),`AGame::Serialize'::`11'::<lambda_1> >::ExecuteIfSafe() [C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:1002]
PanzerCorps2_Win64_Shipping!UWorld::InitWorld()
PanzerCorps2_Win64_Shipping!UEngine::LoadMap()
PanzerCorps2_Win64_Shipping!UEngine::Browse()
PanzerCorps2_Win64_Shipping!UEngine::TickWorldTravel()
PanzerCorps2_Win64_Shipping!UGameEngine::Tick()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
I tryed disabling my antivirus and updated my graphic card drivers.