Gothic Line scenario
Posted: Sun Mar 22, 2020 9:34 am
Pretty neat scenario.
You guys clamoring for bigger maps should play this one. Huge map and 45 turns, it's a multi-hour affair.
Starts slow, like really slow, nice scripts for reinforcements and extra slots. Seems to be some decent counterattack waking up enemies scripts. I thought I could leave captured hexes empty and move on... big mistake. Many times I had to return to re-capture hexes that the AI snatched back from me. Good AI configurations there for sure.
At the start, just load up on infantry and artillery. So many entrenched enemies to deal with, and you'll learn to hate those 170mm counterbattery guns very quickly for sure.
You guys clamoring for bigger maps should play this one. Huge map and 45 turns, it's a multi-hour affair.
Starts slow, like really slow, nice scripts for reinforcements and extra slots. Seems to be some decent counterattack waking up enemies scripts. I thought I could leave captured hexes empty and move on... big mistake. Many times I had to return to re-capture hexes that the AI snatched back from me. Good AI configurations there for sure.
At the start, just load up on infantry and artillery. So many entrenched enemies to deal with, and you'll learn to hate those 170mm counterbattery guns very quickly for sure.