Thoughts on Encirclement and Retreat
Posted: Thu Feb 27, 2020 12:20 am
It's a bit frustrating that an encircled unit can retreat out of encirclement. Let's say there's an enemy heavy tank; it's near full strength but encircled and suppressed. If you attack it and cause it to retreat out of the encirclement, then it will be fully supplied on the enemy turn. If you don't attack, it remains heavily suppressed and ineffective. The player is discouraged from making the attack. I think encirclement would be a more engaging system if it either prevented or severely limited a unit's ability to retreat.
Two potential changes:
1) An encircled unit, when forced to retreat, will surrender. This makes the most sense to me, but it might be overpowered. It would probably cause some balance issues.
2) An encircled unit, when forced to retreat, will expend ALL of its available movement. Put in practical terms, it would not be able to retreat again on the same turn. This is similar to forcing an enemy unit to retreat onto a river hex.
Note that I don't think there should be a penalty for retreating from one encircled hex into another encircled hex. I also don't think there needs to be any additional restriction on a unit moving out of encirclement during it's own turn.
I would be interested to hear what others think about the interaction between these mechanics. It feels unnatural that a unit could retreat into enemy Zone of Control without consequence.
Two potential changes:
1) An encircled unit, when forced to retreat, will surrender. This makes the most sense to me, but it might be overpowered. It would probably cause some balance issues.
2) An encircled unit, when forced to retreat, will expend ALL of its available movement. Put in practical terms, it would not be able to retreat again on the same turn. This is similar to forcing an enemy unit to retreat onto a river hex.
Note that I don't think there should be a penalty for retreating from one encircled hex into another encircled hex. I also don't think there needs to be any additional restriction on a unit moving out of encirclement during it's own turn.
I would be interested to hear what others think about the interaction between these mechanics. It feels unnatural that a unit could retreat into enemy Zone of Control without consequence.