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Units Bugs and other Bugs (v8.3.0) ...

Posted: Fri Jan 10, 2020 1:12 pm
by terminator
We can buy the French Partisans :

SwordBeach(6).jpg
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French Partisans.JPG
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Re: Units Bugs (v8.3.0)

Posted: Sat Jan 11, 2020 6:39 pm
by bru888
Why not? It costs resources to organize and support a band of freedom fighters.

Re: Units Bugs (v8.3.0)

Posted: Sun Jan 12, 2020 9:33 am
by Erik2
The Soviet partisans are not available for purchase, so I guess the French partisans should be created equal.

Re: Units Bugs (v8.3.0)

Posted: Sun Jan 12, 2020 9:00 pm
by terminator
Soviet Naval Infantry '39 does not have the right image :

SovietNaval.png
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Re: Units Bugs (v8.3.0)

Posted: Fri Jan 17, 2020 5:34 pm
by terminator
Special Boat Service move under water (codename Nessie) :shock:

Special Boat Service.jpg
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Looks like your LVT 1 is taking on water, captain :shock:

LVT1.jpg
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Re: Units Bugs (v8.3.0)

Posted: Fri Jan 17, 2020 7:17 pm
by GabeKnight
terminator wrote: Fri Jan 17, 2020 5:34 pm Special Boat Service move under water (codename Nessie) :shock:
:lol:
Nice one. I've set the unit speed quite high in the options and would've never spotted this...

Talking of unit CAMOUFLAGE... :shock: 8) :lol:

Re: Units Bugs (v8.3.0)

Posted: Sat Jan 18, 2020 9:28 am
by shiroronin
May I add 2 graph (maps) glitches :?:
First: Blitzkrieg scenario 4.
Second: Blitzkrieg scenario 5.

Re: Units Bugs (v8.3.0)

Posted: Sat Jan 18, 2020 9:51 am
by terminator
I see the problem near Tintigny, but what exactly is the problem in the first picture :?:

04_Belgium.jpg
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Re: Units Bugs (v8.3.0)

Posted: Sat Jan 18, 2020 11:35 am
by shiroronin
missing (dirt) road to the bridge north form Ju88

Re: Units Bugs (v8.3.0)

Posted: Sat Jan 18, 2020 11:42 am
by shiroronin
Unit bugs I've seen (till Yugoslavia):
1. no Pz I A and B
2. pak 38 in Yugoslavia :roll:
3. no stugs in France
4. (probably) there is non-core '41 infantry in France
5. no gebirgsjägers in Norway
6. Bf 109 f too early

Re: Units Bugs (v8.3.0)

Posted: Mon Jan 20, 2020 1:11 pm
by shiroronin
A funny glitch...local angry mob (Greeks+lot of ouzo) captured my :shock: Panzer IV D :!: :shock: ...too bad for them it's a graph glitch not an opportunity :wink:

Re: Units Bugs (v8.3.0)

Posted: Mon Jan 20, 2020 1:21 pm
by shiroronin
Poor Pz II becomes :?: secret project 2320 :?:

Re: Units Bugs (v8.3.0)

Posted: Tue Jan 21, 2020 7:48 am
by shiroronin
Very strange (never encountered) bug :?:

Re: Units Bugs (v8.3.0)

Posted: Thu Jan 23, 2020 8:50 am
by terminator
shiroronin wrote: Tue Jan 21, 2020 7:48 am Very strange (never encountered) bug :?:
Minsk (Blitzkrieg)


- Before Air deployment :

Minsk(Blitzkrieg)(2).jpg
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Minsk(Blitzkrieg)(1).jpg
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:arrow: Air Supply = Airfield + Airstrip - planes predeployed = 20 + 10 - 12 = +18



- After Air deployment :

Minsk(Blitzkrieg)(3).jpg
Minsk(Blitzkrieg)(3).jpg (297.9 KiB) Viewed 4529 times

:arrow: Air Supply = Airfield + Airstrip - planes predeployed - planes deployed = 20 + 10 - 12 -20 = -2 (?)

Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 11:19 am
by Zekedia222
Which scenario and campaign was the bug with the Greeks “capturing” a tank?

Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 12:54 pm
by shiroronin
Grexit of course :D

I believe it is caused by the strange "unkillable" greek's light tank. "Unkillable" I mean that it's model won't disapear so easily so textures collide :?:

Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 1:11 pm
by terminator
shiroronin wrote: Thu Jan 23, 2020 12:54 pm Grexit of course :D

I believe it is caused by the strange "unkillable" greek's light tank. "Unkillable" I mean that it's model won't disapear so easily so textures collide :?:
If the model won't disapear so easily, maybe it’s because of your computer slowing down ?

Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 1:21 pm
by terminator
Greece (Blitzkrieg)

Larissa city or Larissa airfield ?


"ONE BULLET CAN CHANGE HISTORY"... but you need to know exactly where the target is!

Greece(1).jpg
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Greece(2).jpg
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Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 1:29 pm
by shiroronin
Nope. My rig is Acer Predator so it's good :D

Nope. Ioannina city. And it's Greek's L3/33.

Re: Units Bugs and other Bugs (v8.3.0) ...

Posted: Thu Jan 23, 2020 2:08 pm
by terminator
shiroronin wrote: Thu Jan 23, 2020 1:29 pm Nope. My rig is Acer Predator so it's good :D

Nope. Ioannina city. And it's Greek's L3/33.
There’s a Trigger that removes the unit L3/33 when we capture the city Ionnina :

Greece(3).jpg
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