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Units Bugs and other Bugs (v8.3.0) ...
Posted: Fri Jan 10, 2020 1:12 pm
by terminator
We can buy the
French Partisans :

- SwordBeach(6).jpg (164.62 KiB) Viewed 4792 times

- French Partisans.JPG (56.97 KiB) Viewed 4792 times
Re: Units Bugs (v8.3.0)
Posted: Sat Jan 11, 2020 6:39 pm
by bru888
Why not? It costs resources to organize and support a band of freedom fighters.
Re: Units Bugs (v8.3.0)
Posted: Sun Jan 12, 2020 9:33 am
by Erik2
The Soviet partisans are not available for purchase, so I guess the French partisans should be created equal.
Re: Units Bugs (v8.3.0)
Posted: Sun Jan 12, 2020 9:00 pm
by terminator
Soviet Naval Infantry '39 does not have the right image :

- SovietNaval.png (101.37 KiB) Viewed 4734 times
Re: Units Bugs (v8.3.0)
Posted: Fri Jan 17, 2020 7:17 pm
by GabeKnight
Re: Units Bugs (v8.3.0)
Posted: Sat Jan 18, 2020 9:28 am
by shiroronin
May I add 2 graph (maps) glitches
First: Blitzkrieg scenario 4.
Second: Blitzkrieg scenario 5.
Re: Units Bugs (v8.3.0)
Posted: Sat Jan 18, 2020 9:51 am
by terminator
I see the problem near Tintigny, but what exactly is the problem in the first picture

- 04_Belgium.jpg (413.53 KiB) Viewed 4661 times
Re: Units Bugs (v8.3.0)
Posted: Sat Jan 18, 2020 11:35 am
by shiroronin
missing (dirt) road to the bridge north form Ju88
Re: Units Bugs (v8.3.0)
Posted: Sat Jan 18, 2020 11:42 am
by shiroronin
Unit bugs I've seen (till Yugoslavia):
1. no Pz I A and B
2. pak 38 in Yugoslavia
3. no stugs in France
4. (probably) there is non-core '41 infantry in France
5. no gebirgsjägers in Norway
6. Bf 109 f too early
Re: Units Bugs (v8.3.0)
Posted: Mon Jan 20, 2020 1:11 pm
by shiroronin
A funny glitch...local angry mob (Greeks+lot of ouzo) captured my

Panzer IV D

...too bad for them it's a graph glitch not an opportunity

Re: Units Bugs (v8.3.0)
Posted: Mon Jan 20, 2020 1:21 pm
by shiroronin
Poor Pz II becomes

secret project 2320

Re: Units Bugs (v8.3.0)
Posted: Tue Jan 21, 2020 7:48 am
by shiroronin
Very strange (never encountered) bug

Re: Units Bugs (v8.3.0)
Posted: Thu Jan 23, 2020 8:50 am
by terminator
Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 11:19 am
by Zekedia222
Which scenario and campaign was the bug with the Greeks “capturing” a tank?
Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 12:54 pm
by shiroronin
Grexit of course
I believe it is caused by the strange "unkillable" greek's light tank. "Unkillable" I mean that it's model won't disapear so easily so textures collide

Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 1:11 pm
by terminator
shiroronin wrote: ↑Thu Jan 23, 2020 12:54 pm
Grexit of course
I believe it is caused by the strange "unkillable" greek's light tank. "Unkillable" I mean that it's model won't disapear so easily so textures collide
If the model won't disapear so easily, maybe it’s because of your computer slowing down ?
Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 1:21 pm
by terminator
Greece (Blitzkrieg)
Larissa city or Larissa airfield ?
"
ONE BULLET CAN CHANGE HISTORY"... but you need to know exactly where the target is!

- Greece(1).jpg (342.18 KiB) Viewed 4495 times

- Greece(2).jpg (393.66 KiB) Viewed 4495 times
Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 1:29 pm
by shiroronin
Nope. My rig is Acer Predator so it's good
Nope. Ioannina city. And it's Greek's L3/33.
Re: Units Bugs and other Bugs (v8.3.0) ...
Posted: Thu Jan 23, 2020 2:08 pm
by terminator
shiroronin wrote: ↑Thu Jan 23, 2020 1:29 pm
Nope. My rig is Acer Predator so it's good
Nope. Ioannina city. And it's Greek's L3/33.
There’s a
Trigger that removes the unit
L3/33 when we capture the city
Ionnina :

- Greece(3).jpg (396.54 KiB) Viewed 4483 times