Cannot launch on Win7 since patch 1.4.5 with GOG.
Posted: Thu Jan 09, 2020 12:54 pm
Gladius crashes on launch, and then the ErrorReporter also crashes recursively throwing up more and more dialogs until my system runs out of memory. If I delete ErrorReporter.exe I only get one crash dialog, so I can keep using my system.
This is the backtrace from the Gladius.log
3221225477 EXCEPTION_ACCESS_VIOLATION
(0) [0x000000013FB042E5] class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl proxy::core::toString(wchar_t * __ptr64) + 0x0000000000000025 (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(1) [0x000000013FB17BAA] public: void __cdecl proxy::core::System::log(void) __ptr64 + 0x000000000000572A (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(2) [0x000000013F6739CF] private: void __cdecl gladius::Game::initialize(int,char * __ptr64 * __ptr64) __ptr64 + 0x000000000000002F (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(3) [0x000000013F67924E] public: int __cdecl gladius::Game::main(int,char * __ptr64 * __ptr64) __ptr64 + 0x000000000000000E (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(4) [0x000000013F6501A9] main + 0x0000000000000039 (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(5) [0x000000013FB3C1C0] __scrt_common_main_seh + 0x000000000000010C (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(6) [0x000000007745556D] BaseThreadInitThunk + 0x000000000000000D (C:\Windows\system32\kernel32.dll)
(7) [0x00000000775B385D] RtlUserThreadStart + 0x000000000000001D (C:\Windows\SYSTEM32\ntdll.dll)
This is the backtrace from the Gladius.log
3221225477 EXCEPTION_ACCESS_VIOLATION
(0) [0x000000013FB042E5] class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl proxy::core::toString(wchar_t * __ptr64) + 0x0000000000000025 (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(1) [0x000000013FB17BAA] public: void __cdecl proxy::core::System::log(void) __ptr64 + 0x000000000000572A (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(2) [0x000000013F6739CF] private: void __cdecl gladius::Game::initialize(int,char * __ptr64 * __ptr64) __ptr64 + 0x000000000000002F (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(3) [0x000000013F67924E] public: int __cdecl gladius::Game::main(int,char * __ptr64 * __ptr64) __ptr64 + 0x000000000000000E (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(4) [0x000000013F6501A9] main + 0x0000000000000039 (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(5) [0x000000013FB3C1C0] __scrt_common_main_seh + 0x000000000000010C (D:\Games\Warhammer 40,000 Gladius - Relics of War\Binaries\Windows-x86_64\Gladius.exe)
(6) [0x000000007745556D] BaseThreadInitThunk + 0x000000000000000D (C:\Windows\system32\kernel32.dll)
(7) [0x00000000775B385D] RtlUserThreadStart + 0x000000000000001D (C:\Windows\SYSTEM32\ntdll.dll)