Beta Testing Reports
Posted: Wed Oct 16, 2019 7:35 am
* Tutorial is very buggy and annoying in many ways, you should stick with the videos, showing them when particular interface is open. Voiceover for the videos is terrible, I can recommend some language school students that can make it much better at almost no cost.
* Ship designs is buggy, unable to delete some designs like Cruiser and Colonizer. Please consider putting a save confirmation button on the new design in order to avoid losing 15 minutes of design by clicking on the wrong place.
* There is no scroll bar to see the full building Q, you should consider some representation of the entire building Q.
* As you have building project to convert some of the production to research you should also have the opposite. As I was finishing the last 100 turns of the first level campaign I had nothing new to research and just wasted my research points. Yes I know I could move the citizens to a building slot, but then the pollution goes really high, so please put a continuous research project to generate gold or production. After all in the real life what most of the research does, increasing productivity and money generation.
* No option to select from existing save games and no overwrite message.
PS. I apologize if some of the bullets already has been discussed, I'm just posting my impressions of the game so far, but really have no time to read the entire forum.
* Ship designs is buggy, unable to delete some designs like Cruiser and Colonizer. Please consider putting a save confirmation button on the new design in order to avoid losing 15 minutes of design by clicking on the wrong place.
* There is no scroll bar to see the full building Q, you should consider some representation of the entire building Q.
* As you have building project to convert some of the production to research you should also have the opposite. As I was finishing the last 100 turns of the first level campaign I had nothing new to research and just wasted my research points. Yes I know I could move the citizens to a building slot, but then the pollution goes really high, so please put a continuous research project to generate gold or production. After all in the real life what most of the research does, increasing productivity and money generation.
* No option to select from existing save games and no overwrite message.
PS. I apologize if some of the bullets already has been discussed, I'm just posting my impressions of the game so far, but really have no time to read the entire forum.