Warning for Multiplayer games if you need to leave it to the AI
Posted: Thu Sep 26, 2019 4:18 pm
For anyone about to start a multiplayer game and planning to have a gap of about 2 weeks with 24-36 hr turns you will likely return to a complete mess.
The AI will build lots of pointless units and create a large debt in both money and manpower, it will invade and take worthless regions while neglecting culture.
Out of the 14 games I have been playing the effect is more noticeably with larger nations but it has had a good go at trashing some of them. I've quit 3-4 games because I cannot be bothered to try and work through the issues and will probably quit another 3-4 once I get around to them. In some of the games, especially the smaller nations or slower paced ones it hasn't had enough time to mess up that much.
Sadly, in none of the games have I come back and thought, wow, it's actually made some good decisions or improved my situation.
This isn't a knock at the devs but a warning to those thinking about starting a multiplayer game with a large block of time away planned, if you have only a few games on the go, then you can probably work through the issues but with 14 games on the go, the issues were too much for be to be bothered to try and sort out.
To end on a positive note, the update looks good, the cav change seems to work well in the open but I've only seen a few battles since I got back.
The AI will build lots of pointless units and create a large debt in both money and manpower, it will invade and take worthless regions while neglecting culture.
Out of the 14 games I have been playing the effect is more noticeably with larger nations but it has had a good go at trashing some of them. I've quit 3-4 games because I cannot be bothered to try and work through the issues and will probably quit another 3-4 once I get around to them. In some of the games, especially the smaller nations or slower paced ones it hasn't had enough time to mess up that much.
Sadly, in none of the games have I come back and thought, wow, it's actually made some good decisions or improved my situation.
This isn't a knock at the devs but a warning to those thinking about starting a multiplayer game with a large block of time away planned, if you have only a few games on the go, then you can probably work through the issues but with 14 games on the go, the issues were too much for be to be bothered to try and sort out.
To end on a positive note, the update looks good, the cav change seems to work well in the open but I've only seen a few battles since I got back.