Commander EAW Grand Strategy V4 Issues
Posted: Fri Sep 13, 2019 6:19 am
Apologies in advance if this is not the right place to raise this - or if my query has been dealt with elsewhere. To be honest, I find this website a bit of a navigational nightmare and am unsure of how best to use it! My previous problem was dealt with directly via email from Slitherine Support, but they are unable to answer this query so advised me instead to raise it in a forum. Here goes (deep breath!)...
I have been playing (always as the Axis versus the AI) V3.10 successfully (other than frequent crashing) for a couple of years now. I tried to play V4.0 about a year ago (as the Axis) but gave up after Gneisnau did a 'Philadelphia Experiment' on me by disappearing early in the game off the north-west coast of Scotland before reappearing several turns later! The game then went on to hang before I quit. There are a few issues that I experience with V3.10, such as US ownership of transport loops not relinquishing after USA has surrendered, and the depth-charge/mine facility(?) of vessels always returning "No Contact", plus spurious informational messages appearing after USA is conquered, but generally these do not spoil the game.
However, recently I tried to play V4.0 again (as the Axis) and experienced the following issues: After DoW on Russia in June 1941, the AI turn takes a full five minutes to complete per turn, with mostly nothing happening during this time. This gradually diminishes a little as one gets nearer to total occupation of USSR but is still excessive and fun-sapping. Still, I persevered with the game until turn 72 (July 22 1943) when suddenly - after Egypt having long fallen to the Italians and Afrika Korps, and subsequently Iraq, Persia and the Caucasus following suit - Australian and New Zealand forces (plus HMS Malaya) mysteriously reappeared between Suez and Cairo and recaptured Suez! (Cairo had been garrisoned but Suez had not.) Now, not having previously reached this far in the V4.0 game, I considered that this might be a plausible outcome, if Churchill had somehow managed to sneak reinforcements up from the Red Sea - if it hadn't been for the following shock: there were TWO copies each of 2nd New Zealand corps and 9th Australian corps, as well as TWO Malayas! On subsequent turns, as fast as I destroyed the NZ and Oz forces, they reappeared in the same place on the following turn - like the animals in the ark: two by two! Plus, an additional two new Malayas appeared each turn until there were EIGHT of them crammed into the Red Sea below the canal!
As well as the reappearance of the Egyptian forces and HMS Malayas, each turn saw the re-emergence of the old informational messages both at the start and at the end of every AI turn: "Iraq surrenders to Italy" and Egypt surrenders to Italy", along with "Egypt joins the Allies", Iraq joins the Allies" and the message about the ME rail network and Churchill reinforcements to Suez.
I assume that some sort of programming loop has been triggered - I don't know. What I can say for sure is that it makes the game unplayable - which is pretty annoying after having spent the best part of two days getting to that point!
It looks to me like there is a version 4.029 available - if so, I am unable to find much mention of it and certainly no update files. Oh, and the Check for Update option on the V4 menu always fails with "Unable to determine the installed version. Could not get the specified value's data."
Please advise me on what I should do, if my issues have been seen by others, and how to upgrade to a bug-free version of either version, 3 or 4. Thank you.
I am playing on a Sony Vaio laptop with Windows 7 OS and 6GB RAM.
Any help, advice or guidance would be greatly appreciated; thank you.
Andy Terry
I have been playing (always as the Axis versus the AI) V3.10 successfully (other than frequent crashing) for a couple of years now. I tried to play V4.0 about a year ago (as the Axis) but gave up after Gneisnau did a 'Philadelphia Experiment' on me by disappearing early in the game off the north-west coast of Scotland before reappearing several turns later! The game then went on to hang before I quit. There are a few issues that I experience with V3.10, such as US ownership of transport loops not relinquishing after USA has surrendered, and the depth-charge/mine facility(?) of vessels always returning "No Contact", plus spurious informational messages appearing after USA is conquered, but generally these do not spoil the game.
However, recently I tried to play V4.0 again (as the Axis) and experienced the following issues: After DoW on Russia in June 1941, the AI turn takes a full five minutes to complete per turn, with mostly nothing happening during this time. This gradually diminishes a little as one gets nearer to total occupation of USSR but is still excessive and fun-sapping. Still, I persevered with the game until turn 72 (July 22 1943) when suddenly - after Egypt having long fallen to the Italians and Afrika Korps, and subsequently Iraq, Persia and the Caucasus following suit - Australian and New Zealand forces (plus HMS Malaya) mysteriously reappeared between Suez and Cairo and recaptured Suez! (Cairo had been garrisoned but Suez had not.) Now, not having previously reached this far in the V4.0 game, I considered that this might be a plausible outcome, if Churchill had somehow managed to sneak reinforcements up from the Red Sea - if it hadn't been for the following shock: there were TWO copies each of 2nd New Zealand corps and 9th Australian corps, as well as TWO Malayas! On subsequent turns, as fast as I destroyed the NZ and Oz forces, they reappeared in the same place on the following turn - like the animals in the ark: two by two! Plus, an additional two new Malayas appeared each turn until there were EIGHT of them crammed into the Red Sea below the canal!
As well as the reappearance of the Egyptian forces and HMS Malayas, each turn saw the re-emergence of the old informational messages both at the start and at the end of every AI turn: "Iraq surrenders to Italy" and Egypt surrenders to Italy", along with "Egypt joins the Allies", Iraq joins the Allies" and the message about the ME rail network and Churchill reinforcements to Suez.
I assume that some sort of programming loop has been triggered - I don't know. What I can say for sure is that it makes the game unplayable - which is pretty annoying after having spent the best part of two days getting to that point!
It looks to me like there is a version 4.029 available - if so, I am unable to find much mention of it and certainly no update files. Oh, and the Check for Update option on the V4 menu always fails with "Unable to determine the installed version. Could not get the specified value's data."
Please advise me on what I should do, if my issues have been seen by others, and how to upgrade to a bug-free version of either version, 3 or 4. Thank you.
I am playing on a Sony Vaio laptop with Windows 7 OS and 6GB RAM.
Any help, advice or guidance would be greatly appreciated; thank you.
Andy Terry