[Gameplay Bug] Clark Airfield Bug [New]
Posted: Tue Sep 10, 2019 5:40 pm
In the "Road to Manila" scenario of the "Rising Sun" campaign there's a secondary objective to destroy Clark Airfield within 12 turns. The objective is represented by a fuel depot placed on an airfield hex. If the fuel depot isn't destroyed in time, it fails to be removed from play automatically and the warning message displayed below appears for a few seconds after ending turn 13.
After failing the objective, a P40 Warhawk fighter will spawn from the airfield on turn 14 and will later return to refuel (if not destroyed before), but will eventually crash from lack of fuel due to not being able to land because the fuel depot is still blocking the airfield.
On a minor note, the secondary objective of destroying Clark Airfield is still displayed with a question mark on turn 13 if the fuel depot is still intact, even though the objective (correctly) can't be achieved anymore. It only switches to "failed" on turn 14.
After failing the objective, a P40 Warhawk fighter will spawn from the airfield on turn 14 and will later return to refuel (if not destroyed before), but will eventually crash from lack of fuel due to not being able to land because the fuel depot is still blocking the airfield.
On a minor note, the secondary objective of destroying Clark Airfield is still displayed with a question mark on turn 13 if the fuel depot is still intact, even though the objective (correctly) can't be achieved anymore. It only switches to "failed" on turn 14.