Cannot do anything after certain action (campaign spoiler alert)
Posted: Sat Sep 07, 2019 8:57 am
Hello,
I'm in the battle on The Thing. I have managed to broke the game somehow. Here's what I did:
1) I summoned the ancestors spirit unit with the sister of the main hero.
2) I sent them to the lake, on the "impassable" tile.
3) This triggered the event with the guardian (I don't think that should be possible with summoned unit or the text and options available should be adjusted, on the other hand there is no way I'm going to sacrifice any of my core units or get them permanent malus for a temporary unit)
4) I chose the option to sacrifice my unit
5) It worked, the ancestors were replaced with the guardian
6) I can select any unit, including the guardian, but I cannot give any order. Right clicking simply does not work at all.
Attached the autosave from that turn. To reproduce, select the ancestors and move them in straight line north on to the lake, not to the first tile, but farther, on deep water, which is impassable. This is important bit, as the bug does not happen if you go to the passable tile.
I'm in the battle on The Thing. I have managed to broke the game somehow. Here's what I did:
1) I summoned the ancestors spirit unit with the sister of the main hero.
2) I sent them to the lake, on the "impassable" tile.
3) This triggered the event with the guardian (I don't think that should be possible with summoned unit or the text and options available should be adjusted, on the other hand there is no way I'm going to sacrifice any of my core units or get them permanent malus for a temporary unit)
4) I chose the option to sacrifice my unit
5) It worked, the ancestors were replaced with the guardian
6) I can select any unit, including the guardian, but I cannot give any order. Right clicking simply does not work at all.
Attached the autosave from that turn. To reproduce, select the ancestors and move them in straight line north on to the lake, not to the first tile, but farther, on deep water, which is impassable. This is important bit, as the bug does not happen if you go to the passable tile.