What determines damage, and how to edit it?
Posted: Sat Aug 17, 2019 9:39 pm
I noticed that elan/rank changes how the unit performs and how much damage it delivers, but if I wanted to, for example, decrease or increase missile units' damages, would I have to edit the elan of every single one? or is there a code that dictates how much all of the archers and skirmishers of any given rank will damage any unit?
For example, if I want to mod so that all missile attacks deliver less damage upon armored units, is that possible without having to edit every single missile unit so that it is generally weaker in all aspects?
thanks.
For example, if I want to mod so that all missile attacks deliver less damage upon armored units, is that possible without having to edit every single missile unit so that it is generally weaker in all aspects?
thanks.