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advice about classical indian

Posted: Tue Feb 10, 2009 2:22 pm
by marco
i would like some advice for the design of a classical indian army.

thanks for an answer

marco

if the advice are good and my results good, i would share my success :lol:

Posted: Tue Feb 10, 2009 2:43 pm
by ColeF
A lot of ellies, 8) Stay away from the poor troops, :evil: and get some clubmen. :wink:

Posted: Tue Feb 10, 2009 2:58 pm
by madcam2us
take the drilled version....

I had 6-8 BGs of nellies
30 bases of drilled bow/swd mf and lt chariots...

4 Generals; one subbie as a FC to allow for greater success at flank marching.

I had the bow in BGs of 6 to make marching easier/more effective.

Madcam.

Posted: Tue Feb 10, 2009 4:05 pm
by Evamike
Much as above, lots of ele's, Drilled not undrilled others, Lt char's are very handy, the cav try and keep as rear support. Tried the WWg's but apart from a flank guard not much use, other than as extra cheap BG's that tend to be able not to die. Clubmen well worth the points. Between 6-8 bow depends on who your fighting 8 better shooting 6's more BG's and more maneuverable. This is a fun army dont worry if some ele's explode thats life!
Best wishes Mike.

Posted: Tue Feb 10, 2009 5:50 pm
by madaxeman
Tips on building and using the Indians here in the FoG Wiki. If you have any more ideas, or experiences you can add them in yourself !

8)
Tim

Posted: Tue Feb 10, 2009 7:50 pm
by marco
dear tim

take a look on your site was what i've done first

thanks you for all what you do

and thanks all guys for the answer

Posted: Tue Feb 10, 2009 8:49 pm
by stevoid
No clubmen!

Take the Lh and Lf.
3-4 BGs of heffalumps.
Undrilled - use the JAP to position generals with any archer units that might need to do something tricky to concentrate fiire, otherwise use the points to get more troops. If you really really want some drilled take them as an ally contigent.
Unprotected and average.
No Swords - you are there to shoot, not audition for an Indianna Jones movie.
Take the cavalry as unprotected 4s to support archer blocks - cheapest option and best use for them.
The LCh are a great option but not taking them would allow yet more BGs.
Your call on number and types of generals.
You should be able to field 18+ BGs and have a lot of fun with this army.

Steve

Posted: Tue Feb 10, 2009 9:15 pm
by SirGarnet
Some good advice from very experienced players is that if you are going to play this as an Elephant army you should take them in quantity (ideally 12, though I only manage 10) so the enemy can't escape their effect. These could be in 3 brigades of 2 BGs each or two of such Brigades and 2 solitary Elephant BGs. Elephants have been often called glass cannons, so the rest of the army focuses on the crucial role of supporting the Elephants to protect them from taking unnecessary cohesion tests and especially from risky death rolls.

I suggest drilled bow until you can figure out how to use undrilled. Having some decent foot for close combat is very useful. I have, and like to use, Indian chariots, but it puts a squeeze on points and may not be the best option.

Cheers,

Mike

Posted: Wed Feb 11, 2009 1:42 am
by willb
madaxeman wrote:Tips on building and using the Indians here in the FoG Wiki. If you have any more ideas, or experiences you can add them in yourself !

8)
Tim
Tim, here is another link for the wiki http://folk.uio.no/arnsteio/DBXin6mm/classical_indian/

Posted: Wed Feb 11, 2009 3:35 am
by expendablecinc
willb wrote:
madaxeman wrote:Tips on building and using the Indians here in the FoG Wiki. If you have any more ideas, or experiences you can add them in yourself !

8)
Tim
Tim, here is another link for the wiki http://folk.uio.no/arnsteio/DBXin6mm/classical_indian/
I quite like to following as a balanced "take on all comers" army

4 * 2 elephants
4 heavy chariots
6 superior armoured cavalry
4 LH archers
3 * 8 protected undrilled Bow
6 unprotected undrilled Bow ( providing rear support)
8 MF javalinmen
6 MF javelinmen
4 LF bow

4 generals (including 1 IC and one internal ally)

I'd proably drop the IC for another BG though

Posted: Wed Feb 11, 2009 1:33 pm
by rich0101
you need the IC, in my opinion, if you have an undrilled army.

Posted: Wed Feb 11, 2009 1:42 pm
by hammy
I have only used Classical Indians once at 800 points and I can't find the list I used.

I seriously considered using them in the Immortal Fire themed doubles last year but that was a 1000 point comp and I found the limit of 12 elephants to be an issue. If I could have had 16 then I would have probably used them.

I would always go undrilled, probably the early unprotected swordsmen version. An IC isn't vital as long as you are careful with your generals and get them to BGs that need to do 'difficult' moves before they have to make them (which takes a lot of concentration but can be done most of the time).

Overall they are a decent army but there are a few very bad matchups for them. The good news is that most things that really chew up the bow are actually rather vulnerable to elephants.

Posted: Wed Feb 11, 2009 2:19 pm
by philqw78
I would go for later and protected foot army. The sword makes little difference most of the time. Being protected makes a difference almost all of the time. For an army one of whose worst problems is being shot protected is better. Unless you are fighting legionnairies

Posted: Wed Feb 11, 2009 2:57 pm
by hammy
philqw78 wrote:I would go for later and protected foot army. The sword makes little difference most of the time. Being protected makes a difference almost all of the time. For an army one of whose worst problems is being shot protected is better. Unless you are fighting legionnairies
That is the alternative approach.

I would try to make sure that getting shot isn't a big issue and to encourage enemy skirmishers to try to engage my bow so I get to shoot back. To be honest if the bow could be superior, unprotected and not swordsmen that would be great.

Posted: Wed Feb 11, 2009 3:30 pm
by rbodleyscott
philqw78 wrote:I would go for later and protected foot army. The sword makes little difference most of the time. Being protected makes a difference almost all of the time. For an army one of whose worst problems is being shot protected is better. Unless you are fighting legionnairies
Absolutely. The Protected archers are much better.

Craig and Andy's Indians at Burton were the Unprotected variety and we shot them to sh*te with Kushan LH Bow. (Although Craig and Andy's shooting dice, in fairness, were execrable).

Posted: Wed Feb 11, 2009 3:42 pm
by thefrenchjester
Hi Marco ,

take your figures in the Xyston Range :wink:
beautiful figures do their job better 8)

Cheers

thefrenchjester

see you soon in Paris

Posted: Thu Feb 12, 2009 8:40 pm
by hazelbark
rbodleyscott wrote:
philqw78 wrote:I would go for later and protected foot army. The sword makes little difference most of the time. Being protected makes a difference almost all of the time. For an army one of whose worst problems is being shot protected is better. Unless you are fighting legionnairies
Absolutely. The Protected archers are much better.

Craig and Andy's Indians at Burton were the Unprotected variety and we shot them to sh*te with Kushan LH Bow. (Although Craig and Andy's shooting dice, in fairness, were execrable).
Well protected bowmen are helpful against other shooters, but I would be worried about people coming to grips in close combat being armoured.

Posted: Fri Feb 13, 2009 12:12 am
by madaxeman
willb wrote:
madaxeman wrote:Tips on building and using the Indians here in the FoG Wiki. If you have any more ideas, or experiences you can add them in yourself !

8)
Tim
Tim, here is another link for the wiki http://folk.uio.no/arnsteio/DBXin6mm/classical_indian/
Hi will..

Why not add it yourself? Its so east even Hammy can do it :o

Posted: Sat Feb 14, 2009 8:00 pm
by marco
thanks for all the answers


i will soon show my paintig as a wip

i still ask me about mixing or playing separetly bw and elephant....

i'm sure i will like playing it

and thanks again

marco

Posted: Sat Feb 21, 2009 9:54 am
by timmy1
Macro

Slightly OT but like the location.

As for mixing the bw and el, not used them in the same army under FoG so can't comment from experiance but given the interactions, I can see a line that goes bw/el/bw/el/bw BGs causing most armies to have to think very carefully before tangling with them. My Principiate Romans would probably be the only lot that would not care too much frontally. Different story if the line gets hit in the flank.